Military Boots

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Project ZomboidItemsClothingMilitary Boots
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Military Boots
Military Boots Military Desert Boots
General
Category Clothing
Encumbrance
Heavy Load
1.0
Body location Shoes
Speed
Run speed 90%
Protection
Scratch defense 100
Bite defense 100
Insulation
Insulation 1.0
Wind resistance 1.0
Water resistance 0.8
Technical details
Item ID Base.Shoes_ArmyBoots
Base.Shoes_ArmyBootsDesert

Military boots are either black or tan colored boots commonly worn by soldiers.

Usage

Pros and cons

Pros Cons
  • Extremely bite and scratch resistant.
  • Excellent insulation and weather protection (only for the regular variant).
  • Can be difficult to find.
  • Will slow the player down a little.

Distribution

Buildings

Military boots will spawn in clothes stores around the map.

NPCs

Survivalist and soldier zombies can both be found wearing military boots, with the soldiers spawning at the secret military base near Rosewood. It can also sometimes spawn on civilians. Tan colored version is also often worn by construction worker zombies, which spawn near factories and construction sites.

Code

Military Boots

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\clothing\clothing_shoes.txt

item Shoes_ArmyBoots
{
    Type = Clothing,
    DisplayName = Military Boots,
    ClothingItem = Shoes_ArmyBoots,
    BodyLocation = Shoes,
    BloodLocation = Shoes,
    Icon = BootsARmy,
    StompPower = 2.5,
    ConditionLowerChanceOneIn = 20,
    ConditionMax = 30,
    RunSpeedModifier = 0.9,
    RemoveOnBroken = false,
    ScratchDefense = 100,
    BiteDefense = 100,
    Insulation = 1.0,
    WindResistance = 1.0,
    WaterResistance = 0.8,
    WorldStaticModel = Boots_Ground,
}

Military Desert Boots

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\clothing\clothing_shoes.txt

item Shoes_ArmyBootsDesert
{
    Type = Clothing,
    DisplayName = Military Desert Boots,
    ClothingItem = Shoes_ArmyBootsDesert,
    BodyLocation = Shoes,
    BloodLocation = Shoes,
    Icon = BootsHiking,
    StompPower = 2.5,
    ConditionLowerChanceOneIn = 20,
    ConditionMax = 30,
    RunSpeedModifier = 0.9,
    RemoveOnBroken = false,
    ScratchDefense = 100,
    BiteDefense = 100,
    Insulation = 0.5,
    WindResistance = 0.60,
    WaterResistance = 0.5,
    WorldStaticModel = Boots_Ground,
}

See also