Police Shirt: Difference between revisions

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|cons1 = No zombie protection at all
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===Recipes===
Police shirts can be used in order to make either [[Ripped_Sheets|ripped sheets]] or [[sheet rope|sheet ropes]].
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==Body location==
==Body location==
{| style="text-align:center;"
{| style="text-align:center;"
|{{Body location|body_location=Shirt}}
|{{Body location|body_location=Shirt}}
|}
|}
== Item Distribution ==
== Item Distribution ==
===Buildings===
===Buildings===

Revision as of 20:03, 24 November 2021

Profession engineer.png
This is a testing feature.
This article is about an item or mechanic that is currently in testing and not part of the stable version of the game.


The Game WorldItemsClothingPolice Shirt
Police Shirt
Police Shirt
General
Category Clothing
Encumbrance
Heavy Load
1.0
Body location Shirt
Fabric Cotton
Insulation
Insulation 0.25
Wind resistance 0.15
Technical details
Item ID Base.Shirt_OfficerWhite

The police shirt is a long sleeve shirt worn by law enforcement personnel.


Usage

Pros and Cons

Pros Cons
  • Has some water resistance and insulation
  • No zombie protection at all

Recipes

Police shirts can be used in order to make either ripped sheets or sheet ropes.

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2
Rag.png
Ripped Sheets
0.25 Tailoring none Clothing (Cotton)
Clothing (Cotton)
(consumed)

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2
SheetRope.png
Sheet Rope
0 XP none
(consumed)

Body location

Protection Shirt.png
  • Upper Torso
  • Lower Torso
  • Upper Arms
  • Forearms

Item Distribution

Buildings

Police shirts are sometimes stored in police station lockers.

NPCS

Zombified police officers can sometimes spawn wearing police shirts.

Code

From clothing_shirts.txt (Project Zomboid directory/media/scripts/clothing) Retrieved: Build 41.56

   item Shirt_OfficerWhite
	{
		Type = Clothing,
		DisplayName = Police Shirt,
		ClothingItem = Shirt_OfficerWhite,
		BodyLocation = Shirt,
		Icon = ShirtPoliceWhite,
		BloodLocation = ShirtLongSleeves,
        Insulation = 0.25,
        WindResistance = 0.15,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
	}