Glasses: Difference between revisions

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Revision as of 11:04, 16 January 2024

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Glasses
Glasses
Aviator Glasses Glasses Reading Glasses Reflective Ski Sunglasses Shooting Glasses Sunglasses
General
Category Clothing
Encumbrance
Heavy Load
0.1
Body location Eyes
Technical details
Item ID See Variants

Glasses are simple eyewear commonly found around the map.

Distribution

Buildings

The glasses are common around Knox Country, often stored in houses.

NPCs

Glasses are frequently found on zombie civilians.

Variants

Icon Name Base ID
Aviator Glasses Aviator Glasses Base.Glasses_Aviators
Glasses (Black)Glasses (Blue)Glasses (Red) Glasses Base.Glasses_Normal
Reading Glasses Reading Glasses Base.Glasses_Reading
Reflective Ski Sunglasses Reflective Ski Sunglasses Base.Glasses
Shooting Glasses Shooting Glasses Base.Glasses_Shooting
Sunglasses Sunglasses Base.Glasses_Sun

Trivia

  • Glasses negate Short Sighted trait malus in foraging.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

GlassesAviator.png Base.Glasses_Aviators
Source: ProjectZomboid\media\scripts\clothing\clothing_others.txt

Retrieved: Build 41.78.16
item Glasses_Aviators
	{
	    DisplayCategory = Accessory,
		Type = Clothing,
		DisplayName = Aviator Glasses,
		ClothingItem = Glasses_Aviators,
		BodyLocation = Eyes,
		Icon = GlassesAviator,
		Weight = 0.1,
		Cosmetic = TRUE,
		ChanceToFall = 50,
	}

GlassesBlack.png Base.Glasses_Normal
Source: ProjectZomboid\media\scripts\clothing\clothing_others.txt

Retrieved: Build 41.78.16
item Glasses_Normal
	{
	    DisplayCategory = Accessory,
		Type = Clothing,
		DisplayName = Glasses,
		ClothingItem = Glasses_Normal,
		BodyLocation = Eyes,
		IconsForTexture = GlassesBlack;GlassesBlue;GlassesRed,
		Weight = 0.1,
		Cosmetic = TRUE,
		ChanceToFall = 50,
	}

GlassesReading.png Base.Glasses_Reading
Source: ProjectZomboid\media\scripts\clothing\clothing_others.txt

Retrieved: Build 41.78.16
item Glasses_Reading
	{
	    DisplayCategory = Accessory,
		Type = Clothing,
		DisplayName = Reading Glasses,
		ClothingItem = Glasses_Reading,
		BodyLocation = Eyes,
		IconsForTexture = GlassesReading;GlassesReading;GlassesReading,
		Weight = 0.1,
		Cosmetic = TRUE,
		ChanceToFall = 50,
	}

ShootingGlasses.png Base.Glasses
Source: ProjectZomboid\media\scripts\clothing\clothing_others.txt

Retrieved: Build 41.78.16
item Glasses
	{
	    DisplayCategory = Accessory,
		Type = Clothing,
		DisplayName = Reflective Ski Sunglasses,
		ClothingItem = Glasses,
		BodyLocation = Eyes,
		/*Icon = ShootingGlasses,*/
		Icon = ShootingGlasses_Reflective,
		Weight = 0.1,
		Cosmetic = TRUE,
		ChanceToFall = 20,
	}

ShootingGlasses Reflective.png Base.Glasses_Shooting
Source: ProjectZomboid\media\scripts\clothing\clothing_others.txt

Retrieved: Build 41.78.16
item Glasses_Shooting
	{
	    DisplayCategory = Accessory,
		Type = Clothing,
		DisplayName = Shooting Glasses,
		ClothingItem = Glasses_Shooting,
		BodyLocation = Eyes,
		/*Icon = ShootingGlasses_Reflective,*/
		Icon = ShootingGlasses,
		Weight = 0.1,
		Cosmetic = TRUE,
		ChanceToFall = 20,
	}

GlassesSun.png Base.Glasses_Aviators
Source: ProjectZomboid\media\scripts\clothing\clothing_others.txt

Retrieved: Build 41.78.16
item Glasses_Sun
	{
	    DisplayCategory = Accessory,
		Type = Clothing,
		DisplayName = Sunglasses,
		ClothingItem = Glasses_Sun,
		BodyLocation = Eyes,
		Icon = GlassesSun,
		Weight = 0.1,
		Cosmetic = TRUE,
		ChanceToFall = 50,
	}