Leather Gloves: Difference between revisions

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m (→‎Pros and cons: Add more pros/cons)
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===Pros and cons===
===Pros and cons===
{{Pros-cons
{{Pros-cons
|pros1 = Provides good insulation for low [[weather|temperatures]].
|pros1 = Provides good insulation for low [[Weather|temperatures]].
|pros2 = Only option in the hands slot that give attack protection.
|pros2 = Only option in the hands slot that grant bite and scratch protection without [[tailoring]].
|pros3 = Gives [[Leather Strips|leather strips]] when torn.
|cons1 = Less common than other gloves.
|cons1 = Less common than other gloves.
|cons2 = Requires [[Leather Strips|leather strips]] to repair.
}}
}}



Revision as of 22:35, 13 January 2024

Project ZomboidItemsClothingLeather Gloves
Leather Gloves
Leather Gloves
Leather Gloves (Brown) Leather Gloves (Black)
General
Category Clothing
Encumbrance
Heavy Load
0.1
Body location Hands
Protection
Scratch defense 30
Bite defense 15
Insulation
Insulation 0.75
Wind resistance 0.75
Technical details
Item ID Base.Gloves_LeatherGloves

Leather gloves are worn on the hands, and are the only clothing option in the hands slot that provide bite and scratch protection.

Usage

Pros and cons

Pros Cons

Body location

Protection Hands.png
  • Hands

Distribution

Areas

Leather gloves are most commonly found in clothing stores, wardrobes, and closets. And most commonly on zombies near McCoy Logging.

Zombies

Leather gloves can be looted off of construction worker zombies that are often found wearing them.

Code

Leather Gloves

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\clothing\clothing_others.txt

Retrieved: Build 41.52
item Gloves_LeatherGloves
{
  DisplayCategory = Accessory,
  Type = Clothing,
  DisplayName = Leather Gloves,
  ClothingItem = Gloves_LeatherGloves,
  BodyLocation = Hands,
  IconsForTexture = GlovesLeatherBlackpng;GlovesLeatherBrown,
  BloodLocation = Hands,
  ScratchDefense = 30,
  BiteDefense = 15,
  Weight = 0.1,
  Insulation = 0.75,
  WindResistance = 0.75,
  FabricType = Leather,
  WorldStaticModel = Gloves_Ground,
}