Pants (white)
Base.Trousers_WhiteTINT
White pants are an article of clothing equipable on the legs. Despite being called white in the code, there exist a version which can be of any color.
Variants
Regular t-shirts have a number of variants, coming in a range of colors and decals, identical in parameters.
Icon | Name | Color | Base ID |
---|---|---|---|
Rock T-shirt | Only white | Base.Trousers_WhiteTEXTURE | |
T-shirt | Any | Base.Trousers_WhiteTINT |
Usage
Pros and cons
Pros | Cons |
---|---|
|
|
Crafting
White pants can be used to make ripped sheets or sheet ropes.
Product | XP gained | Skill(s) | Recipe | Ingredient 1 |
---|---|---|---|---|
Ripped Sheets |
0.25 Tailoring | none | (consumed) | |
Sheet Rope |
0 XP | none | (consumed) |
Distribution
The loot distributions can be found in the table(s) below.[verify]
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
all | dresser | 4 | 2 |
locker | 4 | 2 | |
locker | 4 | 2 | |
wardrobe | 4 | 2 | |
wardrobe | 4 | 2 | |
wardrobe | 4 | 0.5 | |
wardrobe | 4 | 2 | |
wardrobe | 4 | 2 | |
bedroom | dresser | 4 | 2 |
wardrobe | 4 | 2 |
Code
Base.Trousers_WhiteTEXTURE
Source: ProjectZomboid\media\scripts\clothing\clothing_pants.txt
item Trousers_WhiteTEXTURE
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Pants,
ClothingItem = Trousers_WhiteTEXTURE,
BodyLocation = Pants,
Icon = TrousersGeneric,
BloodLocation = Trousers,
ScratchDefense = 10,
Insulation = 0.55,
WindResistance = 0.3,
FabricType = Cotton,
WorldStaticModel = Trousers_Ground,
}
Base.Trousers_WhiteTINT
Source: ProjectZomboid\media\scripts\clothing\clothing_pants.txt
item Trousers_WhiteTINT
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Pants,
ClothingItem = Trousers_WhiteTINT,
BodyLocation = Pants,
Icon = TrousersGeneric,
BloodLocation = Trousers,
ScratchDefense = 10,
Insulation = 0.55,
WindResistance = 0.3,
FabricType = Cotton,
WorldStaticModel = Trousers_Ground,
}