Police Trooper Shirt: Difference between revisions
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__TOC__ | __TOC__ | ||
==Usage== | ==Usage== | ||
===Pros and Cons=== | ===Pros and Cons=== | ||
{{pros-cons | {{pros-cons | ||
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|cons1 = No scratch or bite resistance | |cons1 = No scratch or bite resistance | ||
}} | }} | ||
===Recipes=== | |||
Military Camo Shirts can be used to make [[Ripped_Sheets|ripped sheets]] or [[sheet rope|sheet ropes]]. | |||
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{{Crafting general|042|ing=2}} | |||
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{{Crafting header|ing=2}} | |||
{{Crafting general|006|ing=2}} | |||
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==Body location== | ==Body location== | ||
{| style="text-align:center;" | {| style="text-align:center;" | ||
|{{Body location|body_location=Shirt}} | |{{Body location|body_location=Shirt}} | ||
|} | |} | ||
== Item Distribution == | == Item Distribution == | ||
===Buildings=== | ===Buildings=== |
Revision as of 20:04, 24 November 2021
Police Trooper Shirt | ||
---|---|---|
| ||
General | ||
Category | Clothing | |
Encumbrance | 1.0 | |
Body location | Shirt | |
Insulation | ||
Insulation | 0.2 | |
Wind resistance | 0.2 | |
Technical details | ||
Item ID | Base.Shirt_PoliceBlue |
The police trooper shirt is a button-down shirt worn by police officers in Knox Country.
Usage
Pros and Cons
Pros | Cons |
---|---|
|
|
Recipes
Military Camo Shirts can be used to make ripped sheets or sheet ropes.
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 |
---|---|---|---|---|---|
Ripped Sheets |
0.25 Tailoring | none | Clothing (Cotton) (consumed) |
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 |
---|---|---|---|---|---|
Sheet Rope |
0 XP | none | (consumed) |
Body location
|
Item Distribution
Buildings
Police station lockers will occasionally have police trooper shirts inside.
NPCs
Zombie police troopers will spawn wearing this shirt.
Code
From clothing_shirts.txt (Project Zomboid directory/media/scripts/clothing) Retrieved: Build 41.56
item Shirt_PoliceBlue { Type = Clothing, DisplayName = Police Trooper Shirt, ClothingItem = Shirt_PoliceBlue, BodyLocation = Shirt, Icon = ShirtPoliceBlue, BloodLocation = ShirtLongSleeves, Insulation = 0.2, WindResistance = 0.2, FabricType = Cotton, WorldStaticModel = Shirt_Ground, }