Shoes (brown)

From PZwiki
Revision as of 22:39, 25 February 2024 by Faalagorn (talk | contribs) (Split page)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Project ZomboidItemsClothingShoes (brown)
Frame.png
This article contains outdated/low-quality images.
Reason: Missing 3D model
Please help the PZwiki by uploading an improved/updated version of the image(s) found on this page.
Shoes
Shoes
General
Category
Clothing
Encumbrance
Moodle Icon HeavyLoad.png
1.0
Equipped
Footwear
Properties
Run speed
95% (disabled)
Scratch defence
20%
Bite defence
10%
Insulation
30%
Wind resistance
15%
Technical
Item ID
Base.Shoes_Black

Brown shoes are a piece of clothing equipable on the player's feet. They can be selected in the character creation screen.

Usage

Shoes are used to protect the wearer's feet, both from running outside and from stepping on broken glass shards. Shoes provide very minor scratch protection, moderate insulation and minor wind resistance. Unlike sneakers, they do not increase the wearer's run speed, but slightly decrease it.

Distribution

Notebook.png
This section may need more content.
Editors are encouraged to add new material to the page while expanding upon current topics.

Black shoes can be found inside bedroom drawers and wardrobes as well as on civilian zombies. They may also be found in self-storage lots.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\clothing\clothing_shoes.txt

Retrieved: Build 41.78.16
item Shoes_Brown
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Shoes,
		ClothingItem = Shoes_Brown,
		BodyLocation = Shoes,
		BloodLocation = Shoes,
		Icon = ShoesBrown,
		StompPower = 2.1,
		ConditionLowerChanceOneIn = 12,
        ConditionMax = 24,
        RunSpeedModifier = 0.95,
        RemoveOnBroken = false,
        ScratchDefense = 20,
        BiteDefense = 10,
        Insulation = 0.3,
        WindResistance = 0.15,
        WorldStaticModel = Shoes_Ground,
	}

See also