Veteran T-shirt
Veteran T-shirt | ||
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Veteran T-shirt | ||
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General | ||
Category | Clothing | |
Encumbrance | 1.0 | |
Body location | Tshirt | |
Fabric | ||
Insulation | ||
Insulation | 0.30 | |
Wind resistance | 0.20 | |
Technical details | ||
Item ID |
Base.Tshirt_Profession_VeterenGreen Base.Tshirt_Profession_VeterenRed |
The Veteran T-shirt is a t-shirt that comes in two colors.
Usage
Pros and cons
Pros | Cons |
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Body location
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Recipes
Veteran t-shirts can be used to make ripped sheets or sheet ropes.
Product | XP gained | Skill(s) | Recipe | Ingredient 1 |
---|---|---|---|---|
Ripped Sheets |
0.25 Tailoring | none | Clothing (Cotton) (consumed) |
Product | XP gained | Skill(s) | Recipe | Ingredient 1 |
---|---|---|---|---|
Sheet Rope |
0 XP | none | (consumed) |
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
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Building/Room | Container | Rolls | Chance |
bathroom | locker | 4 | 1 |
locker | 4 | 1 | |
pawnshop | crate | 4 | 1 |
They can also be found in armystorage and bedrooms.
NPCs
Veteran t-shirts can rarely be found worn by zombies.
Trivia
- The beteran t-shirts use the generic t-shirt icon.
Code
Base.Tshirt_Profession_VeterenGreen
Source: ProjectZomboid\media\scripts\clothing\clothing_shirts.txt
item Tshirt_Profession_VeterenGreen { DisplayCategory = Clothing, Type = Clothing, DisplayName = Green Veteran T-Shirt, ClothingItem = Tshirt_Profession_VeterenGreen, BodyLocation = Tshirt, Icon = TshirtGeneric, BloodLocation = Shirt, ColorRed = 18, ColorGreen = 77, ColorBlue = 35, Insulation = 0.30, WindResistance = 0.20, FabricType = Cotton, WorldStaticModel = TShirt_Ground, }]]
Base.Tshirt_Profession_VeterenRed
Source: ProjectZomboid\media\scripts\items_weapons.txt
item Tshirt_Profession_VeterenRed
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Red Veteran T-Shirt,
ClothingItem = Tshirt_Profession_VeterenRed,
BodyLocation = Tshirt,
Icon = TshirtGeneric,
BloodLocation = Shirt,
ColorRed = 159,
ColorGreen = 38,
ColorBlue = 38,
Insulation = 0.30,
WindResistance = 0.20,
FabricType = Cotton,
WorldStaticModel = TShirt_Ground,
}