Vest: Difference between revisions

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__NOTOC__
{{Languages}}{{Header|The Game World|Items|Clothing|version=Version 39|incver=50}}{{Obsolete|link=Tank Top}}{{Infobox clothing
{{languages|Vest}}
| display_name = Vest
{{header|The Game World|Items|Clothing|version=Version 39|incver=50}}{{Obsolete}}{{About|a clothing item prior to [[build 41]]|clothing from build 41 and beyond|Items/Clothing}}
| name_colour = Clothing
{{Clothing
| name_text_colour = Clothing
|image = VestAnim_120px.gif
| image = VestAnim.gif
|bodyarea = Torso
| image_width = 120px
|weight = 1.0
| alternate_image =
}}
| alternate_name =
The '''vest''' is an article of [[clothing]] equipable on the torso. It is commonly found in bedroom [[Containers#Bedroom Storage|wardrobes]] of many houses and on the corpses of dead [[NPC]]s and [[zombies]].
| alternate_link =
It is primarily used to protect the player from getting [[Moodles#Hypothermia|cold]], typically during the [[Weather#Winter|winter]] months. The player may also find themselves getting too [[Moodles#Hyperthermia|hot]] when wearing the vest. However, the vest has a lowest [[Player#Temperature|player temperature]] effect of all the tops, with a value of 5.  
| alternate_image2 =
| alternate_name2 =
| alternate_link2 =
| alternate_image3 =
| alternate_name3 =
| alternate_link3 =
| alternate_image4 =
| alternate_name4 =
| alternate_link4 =
| alternate_image5 =
| alternate_name5 =
| alternate_link5 =
| alternate_image6 =
| alternate_name6 =
| alternate_link6 =
| alternate_image7 =
| alternate_name7 =
| alternate_link7 =
<!-- General -->
| category =  
| weight = 1.0
| body_location = Torso
| condition =
| fabric =
| capacity =
| weight_reduction =
| attachments_provided =
<!-- Speed -->
| run_speed =
| combat_speed =
<!-- Protection -->
| scratch_defense =
| bite_defense =
| bullet_defense =
| neck_protection =
<!-- Insulation -->
| insulation =
| wind_resistance =
| water_resistance =
<!-- Technical details -->
| ingredients =
| class_name = Base.Vest
}}The '''vest''' was an article of [[clothing]] equipable on the torso. It was commonly found in bedroom [[Containers#Bedroom Storage|wardrobes]] of many houses and on the corpses of dead [[NPC]]s and [[zombies]].  


There are currently 11 variants of the vest.  
It was primarily used to protect the player from getting [[Moodles#Hypothermia|cold]], typically during the [[Weather#Winter|winter]] months. The player could also find themselves getting too [[Moodles#Hyperthermia|hot]] when wearing the vest. However, the vest had the lowest [[Player#Temperature|player temperature]] effect of all the tops, with a value of 5.
 
There were 11 variants of the vest.
 
Over the course of the zombie apocalypse, clothing will become dirty and bloody, which is dependant on the player's activities. If the player is wearing dirty or bloody clothing over an open wound, the chance of [[Health#Types of Injuries|infection]] will increase. However, using [[soap]] and [[water]], the vest can be cleaned.


Over the course of the zombie apocalypse, clothing will become dirty and bloody, which is dependant on the player's activities. If the player is wearing dirty or bloody clothing over an open wound, the chance of [[Health#Types of Injuries|infection]] will increase. However, using [[soap]] and [[water]], the vest can be cleaned.
Each piece of clothing has durability, losing a little upon each hit. The vest has a maximum condition of 10 and will lower one in 20 times the player gets hit.
Each piece of clothing has durability, losing a little upon each hit. The vest has a maximum condition of 10 and will lower one in 20 times the player gets hit.


A vest can be torn into [[Ripped Sheets|ripped sheets]], yielding a total of 8. Due to the frequency in which they can be found, the vest is an obvious source of [[bandage]]s. In an emergency, a dirty or bloody vest can be torn into bandages, which will always yield 1 clean ripped sheet and 7 dirty ripped sheets.
A vest could be torn into [[Ripped Sheets|ripped sheets]], yielding a total of 8. Due to the frequency in which they could be found, the vest was an obvious source of [[bandage]]s. In an emergency, a dirty or bloody vest could be torn into bandages, which will always yielded 1 clean ripped sheet and 7 dirty ripped sheets.


{| class="pztable sortable" style="text-align:center;"  
{| class="pztable sortable" style="text-align:center;"  
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! class="unsortable" | Classname
! class="unsortable" | Classname
|-
|-
 
| [[File:VESTBlack.png|32px|link=Vest|Vest]][[File:VESTGray.png|32px|link=Vest|Vest]][[File:VESTLightGray.png|32px|link=Vest|Vest]][[File:VESTWhite.png|32px|link=Vest|Vest]][[File:VESTBrown.png|32px|link=Vest|Vest]][[File:VESTLightBrown.png|32px|link=Vest|Vest]][[File:VESTBlue.png|32px|link=Vest|Vest]][[File:VESTLightBlue.png|32px|link=Vest|Vest]][[File:VESTGreen.png|32px|link=Vest|Vest]][[File:VESTOrange.png|32px|link=Vest|Vest]][[File:VESTPink.png|32px|link=Vest|Vest]]
| [[File:VESTBlack.png|32px|link=Vest|Vest]][[File:VESTGray.png|32px|link=Vest|Vest]][[File:VESTLightGray.png|32px|link=Vest|Vest]]<br>[[File:VESTWhite.png|32px|link=Vest|Vest]][[File:VESTBrown.png|32px|link=Vest|Vest]][[File:VESTLightBrown.png|32px|link=Vest|Vest]][[File:VESTBlue.png|32px|link=Vest|Vest]]<br>[[File:VESTLightBlue.png|32px|link=Vest|Vest]][[File:VESTGreen.png|32px|link=Vest|Vest]][[File:VESTOrange.png|32px|link=Vest|Vest]][[File:VESTPink.png|32px|link=Vest|Vest]] <br> '''Vest'''
| Provides moderate protection from the cold. Can be ripped into [[Ripped Sheets|ripped sheets]] or tied into a [[Sheet Rope|sheet rope]].
| Provides moderate protection from the cold. Can be ripped into [[Ripped Sheets|ripped sheets]] or tied into a [[Sheet Rope|sheet rope]].
| 1
| 1
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|}
|}


 
==Crafting==
== Crafting ==
Clothing can be torn into [[Ripped Sheets|ripped sheets]], which is a makeshift [[bandage]], an essential first aid tool. Clothing can also be turned into [[Sheet Rope|sheet ropes]], which can be used to rappel down from (and also up, as long as the player doesn't have the [[Traits#Negatives|weak]] trait) a window.
Clothing be torn into [[Ripped Sheets|ripped sheets]], which is a makeshift [[bandage]], an essential first aid tool. Clothing also be turned into [[Sheet Rope|sheet ropes]], which can be used to rappel down from (and also up, as long as the player doesn't have the [[Traits#Negatives|weak]] trait) a window.
{{Crafting header|ing=1}}
{{Crafting header|ing=1}}
{{Crafting general|005|ing=1}}
{{Crafting general|005|ing=1}}
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|}
|}


== Code ==
==Code==
'''''From items.txt (Project Zomboid directory/media/scripts/)'''''
'''''From items.txt (Project Zomboid directory/media/scripts/)'''''
<nowiki>
<pre>
item Vest
item Vest
Palettes = Vest_White,
Palettes = Vest_White,
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         ConditionLowerChanceOneIn = 20,
         ConditionLowerChanceOneIn = 20,
         ConditionMax = 10,
         ConditionMax = 10,
</nowiki>
</pre>
 


== See also ==
==See also==
* [[Clothing]]
*[[Clothing]]
* [[Sweater]]
*[[Sweater]]
* [[Blouse]]
*[[Blouse]]
* [[First Aid]]
*[[First Aid]]


{{Navbox/Clothing}}
{{Navbox clothing}}

Revision as of 15:02, 4 March 2023

BoxSmall.png
This feature has been removed from the game.
It has been replaced by something else.
Vest
Vest
Encumbrance
Heavy Load
1.0
Body location Torso
Technical details
Item ID Base.Vest

The vest was an article of clothing equipable on the torso. It was commonly found in bedroom wardrobes of many houses and on the corpses of dead NPCs and zombies.

It was primarily used to protect the player from getting cold, typically during the winter months. The player could also find themselves getting too hot when wearing the vest. However, the vest had the lowest player temperature effect of all the tops, with a value of 5.

There were 11 variants of the vest.

Over the course of the zombie apocalypse, clothing will become dirty and bloody, which is dependant on the player's activities. If the player is wearing dirty or bloody clothing over an open wound, the chance of infection will increase. However, using soap and water, the vest can be cleaned.

Each piece of clothing has durability, losing a little upon each hit. The vest has a maximum condition of 10 and will lower one in 20 times the player gets hit.

A vest could be torn into ripped sheets, yielding a total of 8. Due to the frequency in which they could be found, the vest was an obvious source of bandages. In an emergency, a dirty or bloody vest could be torn into bandages, which will always yielded 1 clean ripped sheet and 7 dirty ripped sheets.

Item Description Weight Temperature Condition Classname
VestVestVestVestVestVestVestVestVestVestVest Provides moderate protection from the cold. Can be ripped into ripped sheets or tied into a sheet rope. 1 5 10
Max
5%
Degradation
Base.Vest

Crafting

Clothing can be torn into ripped sheets, which is a makeshift bandage, an essential first aid tool. Clothing can also be turned into sheet ropes, which can be used to rappel down from (and also up, as long as the player doesn't have the weak trait) a window.

Product XP gained Skill(s) Recipe Ingredient 1
Rag.png
Ripped Sheets
0.25 Tailoring none
(consumed)
SheetRope.png
Sheet Rope
0 XP none
(consumed)

Code

From items.txt (Project Zomboid directory/media/scripts/)

	item Vest
		Palettes			= Vest_White,
		BodyLocation			= Top,
		PalettesStart			= Vest_,
		Type				= Clothing,
		Temperature			= 5,
		SpriteName			= Vest,
		DisplayName			= Vest,
		Icon				= Vest,
        	ConditionLowerChanceOneIn 	= 20,
        	ConditionMax			= 10,

See also