Baking Tray: Difference between revisions
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A '''baking tray''' is a tool used in cooking. | A '''baking tray''' is a tool used in cooking. | ||
{{clear}} | |||
==Distribution== | |||
The loot distributions can be found in the table(s) below. | |||
{| class="mw-collapsible mw-collapsed wikitable theme-red" data-expandtext="{{int:show}}" data-collapsetext="{{int:hide}}" style="text-align:center; min-width:24em;" | |||
! colspan="4" | Containers | |||
|- | |||
!Building/Room | |||
!Container | |||
! style="width: 3.2em;" |Rolls | |||
! style="width: 3.2em;" |Chance | |||
|- | |||
| rowspan="1"|bakerykitchen | |||
| [[counter]] | |||
| 4 | |||
| 1 | |||
|- | |||
| rowspan="1"|burgerkitchen | |||
| [[counter]] | |||
| 4 | |||
| 1 | |||
|- | |||
| rowspan="1"|departmentstorage | |||
| [[metal_shelves]] | |||
| 4 | |||
| 8 | |||
|- | |||
| rowspan="1"|dinerbackroom | |||
| [[counter]] | |||
| 4 | |||
| 1 | |||
|- | |||
| rowspan="1"|druglab | |||
| [[counter]] | |||
| 4 | |||
| 1 | |||
|- | |||
| rowspan="2"|pizzakitchen | |||
| [[counter]] | |||
| 4 | |||
| 1 | |||
|- | |||
|[[counter]] | |||
|4 | |||
|2 | |||
|} | |||
==Code== | ==Code== |
Revision as of 09:14, 11 February 2024
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Editors are encouraged to add new material to the page while expanding upon current topics.
Baking Tray
General
Properties
Material
Metal
Metal quantity
60
Technical
Item ID
Base.BakingTray
A baking tray is a tool used in cooking.
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
bakerykitchen | counter | 4 | 1 |
burgerkitchen | counter | 4 | 1 |
departmentstorage | metal_shelves | 4 | 8 |
dinerbackroom | counter | 4 | 1 |
druglab | counter | 4 | 1 |
pizzakitchen | counter | 4 | 1 |
counter | 4 | 2 |
Code
Code snippet! This section contains source code from Project ZomboidShow / Hide
Source: ProjectZomboid\media\scripts\items.txt
item BakingTray
{
DisplayCategory = Cooking,
Weight = 0.5,
Type = Normal,
DisplayName = Baking Tray,
Icon = BakingTray,
MetalValue = 60,
WorldStaticModel = BakingTray,
}