Fanny Pack

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Fanny Pack
FannyPack Model.png
General
Category
Container
Encumbrance
Moodle Icon HeavyLoad.png
0.2 (empty)
0.56 (full)
Equipped
Fanny Pack Front
OR
Fanny Pack Back
Properties
Capacity
1
Run speed
98% (disabled)
Technical
Item ID
Base.Bag_FannyPackFront
Base.Bag_FannyPackBack

A fanny pack is a container item.

Usage

The fanny pack can be worn on the front or back of the character. It has the lowest capacity of all the bags, however it is useful for carrying small items like bandages, medicine, or cigarettes. Two can be worn at once alongside the backpack of your choice, as they occupy unique slots on your character. Additionally, organized will increase fanny pack capacity to 2 making them twice as useful.

Distribution

Buildings

Fanny packs can be found in lockers and wardrobes with an 8% spawn chance.

NPCs

Zombies can rarely spawn wearing a fanny pack.

Code

From clothing_bags.txt (Project Zomboid directory/media/scripts/clothing)

Front Retrieved: Build 41.55

    item Bag_FannyPackFront
    {
        WeightReduction	=	50,
        ClothingItemExtra = Bag_FannyPackBack,
        ClothingItemExtraOption = FannyPack_WearBack,
        clothingExtraSubmenu = FannyPack_WearFront,
        Weight	=	0.2,
        Type	=	Container,
        Capacity	=	1,
        DisplayName	=	Fanny Pack (Front),
        Icon	=	FannyPack,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        BodyLocation = FannyPackFront,
        ClothingItem = Bag_FannyPackFront,
        CanBeEquipped = FannyPackFront,
        RunSpeedModifier = 0.98,
        WorldStaticModel = FannyPack_Ground,
    }

Back Retrieved: Build 41.55

    item Bag_FannyPackBack
    {
        WeightReduction	=	50,
        ClothingItemExtra = Bag_FannyPackFront,
        ClothingItemExtraOption = FannyPack_WearFront,
        clothingExtraSubmenu = FannyPack_WearBack,
        Weight	=	0.2,
        Type	=	Container,
        Capacity	=	1,
        DisplayName	=	Fanny Pack (Back),
        Icon	=	FannyPack,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        BodyLocation = FannyPackBack,
        ClothingItem = Bag_FannyPackBack,
        CanBeEquipped = FannyPackBack,
        RunSpeedModifier = 0.98,
        WorldStaticModel = FannyPack_Ground,
    }