Matches: Difference between revisions

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{{languages|Matches}}
{{Languages}}{{Header|The Game World|Items|Illumination|type=Tool|version=Version 41|incver=65}}{{Infobox drainable
{{header|The Game World|Items|Illumination|type=Tool|version=Version 41|incver=65}}{{Infobox drainable
|display_name=Matches
|display_name=Matches
|name_colour=Tool
|name_colour=Tool
|name_text_colour=Tool
|name_text_colour=Tool
|image=Matches_120px.png
|image=Matches.png
|weight=0.1
|weight=0.1
|primary_use=Fire starting
|primary_use=Fire starting
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|light_strength=0.4
|light_strength=0.4
|class_name=Base.Matches
|class_name=Base.Matches
}}
}}'''Matches''' are a ''drainable'' item that can be used up to 10 times.
'''Matches''' are a ''drainable'' item that can be used up to 10 times.


==Usage==
==Usage==
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===Light source===
===Light source===
The light provided by matches is the worst of any light source and will function similarly to that of the [[lighter]], forming a ring of light around the player, but at a reduced radius. If another light souce isn't in the player's inventory, pressing the 'F' key (default) will equip matches and light one. Once equipped, pressing 'F' will light and extinguish them.
The light provided by matches is the worst of any light source and will function similarly to that of the [[lighter]], forming a ring of light around the player, but at a reduced radius. If another light souce isn't in the player's inventory, pressing the 'F' key (default) will equip matches and light one. Once equipped, pressing 'F' will light and extinguish them.
== Crafting ==
 
==Crafting==
{{Crafting header|ing=2}}
{{Crafting header|ing=2}}
{{Crafting general|004|ing=2}}
{{Crafting general|004|ing=2}}
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==Item distribution==
==Item distribution==
Matches can be found in many [[Containers#Counters|counters]] and on [[Vehicles|vehicle]] [[Glove Box|glove boxes]] and [[seat]]s. They are also carried by [[Containers#Corpses|zombies]] sometimes.
Matches can be found in many [[Containers#Counters|counters]] and on [[Vehicles|vehicle]] [[Glove Box|glove boxes]] and [[seat]]s. They are also carried by [[Containers#Corpses|zombies]] sometimes.
=== Buildings ===
 
===Buildings===
{| class="pztable" style="text-align:center;"
{| class="pztable" style="text-align:center;"
|-
|-
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|}
|}


=== Vehicles ===
===Vehicles===
{| class="pztable" style="text-align:center;"
{| class="pztable" style="text-align:center;"
|-
|-
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*[[Fire]]
*[[Fire]]


{{Navbox/Tools}}
{{Navbox equipment}}

Revision as of 22:37, 24 February 2023

Matches
Matches
General
Category Item
Encumbrance
Heavy Load
0.1
Function Fire starting
Light source
Capacity 10 units
Contents Matches
Light distance 2 tiles
Light strength 0.4
Technical details
item ID Base.Matches

Matches are a drainable item that can be used up to 10 times.

Usage

Matches can be used to light candles, cigarettes, campfires, or antique ovens, burn corpses, or as a light source. Corpses can be burnt if matches are in the primary slot and a gas can is in the secondary slot.

Light source

The light provided by matches is the worst of any light source and will function similarly to that of the lighter, forming a ring of light around the player, but at a reduced radius. If another light souce isn't in the player's inventory, pressing the 'F' key (default) will equip matches and light one. Once equipped, pressing 'F' will light and extinguish them.

Crafting

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2
Lit Candle
Lit Candle
0 XP none Candle.png
Candle
(consumed)

Item distribution

Matches can be found in many counters and on vehicle glove boxes and seats. They are also carried by zombies sometimes.

Buildings

Building/Room Container Rolls Chance
All Counter 1 4
Side Table 1 3
Office Drawers 1 2
Other 1 1
Kitchen Counter 2 5

Vehicles

Profession Container Rolls Chance
All Glove Box 1 5
Car Seat 1 1

Code

From items.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 39.67.5

	item Matches
		Weight			= 0.1,
		Type			= Drainable,
		UseWhileEquipped	= FALSE,
		UseDelta		= 0.1,
		DisplayName		= Matches,
		Icon			= Matches,
		cantBeConsolided	= TRUE,

See also