Weapons/zh-hant

From PZwiki
< Weapons
Revision as of 05:54, 25 October 2022 by ViolaVV (talk | contribs)

Weapons/zh-hant

武器

Template:TOC left

Player with several weapons attached
這名玩家擁有41.43版中所有種類的武器。

武器用於保護玩家對抗僵尸其他玩家。 通常來説,在諾克斯郡的各種容器載具尸體中可以發現武器。武器主要分爲兩種:近戰武器遠程武器

近戰武器

近戰武器是用於近距離戰鬥的武器,并且比槍支聲音小得多(但不是100%無聲)。近戰武器分爲七種:斧頭長鈍器短鈍器長刀短刀長矛和一些臨時武器。每種武器(不包括臨時武器)都有相應的技能,這些技能能夠讓玩家更高效的使用相對應種類的武器。

武器主要有5種攻擊方式,每種方式都有自己的攻擊動作:單手武器攻擊,雙手武器攻擊,刺擊,矛擊和重型武器攻擊。

單手武器

單手武器只需要單手持握,就可以達到其最大威力。 單手武器大部分可以被挂到腰帶上,在快捷欄為23上,但像砍刀,鉛管,金屬管這樣的單手武器,它們只能挂到後背上,使用快捷鍵為1的欄位。

鈍器

鈍器是單手武器和雙手武器的一個子類型。比如錘子(單手)或棒球棒(雙手)都是鈍器。這些武器通常要比刺擊武器更耐用。除此之外,一些鈍器可以同時攻擊多個僵尸(黨你選擇幸存者難度或在沙盒選項中開啓多重攻擊時),這就意味著你更有可能同時對付多個僵尸。 同時,鈍器也不會在攻擊僵尸時毀掉它們的衣服。

刺擊武器

刺擊武器是單手武器的一個子類型,絕大部分刺擊武器是短刀。它們有一種獨特的秒殺方式——“刺擊下顎”。這種攻擊方式需要您擁有較高的短刀技能,并且在站立不動的情況下找到恰當的時機。高等級的潛行輕聲技能可以幫助您安全的接近僵尸。

刺擊武器在對付單個僵尸時非常有效,因爲它快速,安靜并且不怎麽消耗體力.如果您的短刀技能很高并且足夠謹慎,那您就可以解決一群僵尸。不過,這裏仍有一些注意事項,如下所列。

  • 時機:攻擊的太早只會造成基礎傷害(幾乎無用),但是時機太晚會增加受傷的風險。
  • 適度調整:如果面對的是一群僵尸,建議在攻擊前與敵人拉開距離,避免被側翼包抄。
  • 低耐久:絕大多數刺擊武器很容易坏,尤其是刀叉類武器壞的更快。
  • 當使用秒殺攻擊“下顎刺擊”時,武器可能會卡在僵尸的身上,所以您需要想辦法把武器拿回來。(如果還有其他僵尸在追擊您,那麽取回武器就會很困難。)
  • 低體力消耗:由於短刀類武器的耐久消耗是0.5倍,所以使用這些武器幾乎不會消耗體力,因此這類武器很適合用於節省體力。

雙手武器

雙手近戰武器必須雙手使用才能達到武器的最大傷害。他們也可以只用一隻手使用,但這樣做會降低傷害并且會消耗更多的體力。

雙手武器可以挂在玩家的後背上,使用快捷鍵為1的欄位。

長矛

長矛是雙手武器的一個子類型。當雙手使用長矛時,可以使出獨特的秒殺方式。這種攻擊方式需要您有較高的長矛技能和恰當的時機。高等級的潛行輕聲技能可以幫助您安全的接近僵尸。

重型武器

與雙手武器不同,重型武器必須用兩隻手拿著。重型武器攻擊速度低但傷害很高,并且需要花費很多體力來揮動它。


===武器數據更新到41.73版===

斧頭=

斧頭是典型的雙手武器,它們可以用來砍獲取原木。斧頭總是可以造成很高的基礎傷害,所以它們也是非常好用的武器。

圖標 名稱 重量 攻擊
方式
傷害 攻擊距離 基礎攻速 暴擊機率 暴擊
倍數
擊退 擊倒 武器最大耐久 降低耐久
機率
基礎耐久 物品ID
最小值 最大值 對門傷害 對樹傷害 最小值 最大值
Axe.png Axe 3.0 Two-Hand 0.8 2 35 35 0.61 1.2 1 20 5x 0.3 2 13 35 455 Base.Axe
AxeHand.png Hand Axe 2.0 One-Hand 0.7 1.5 20 15 0.61 1.1 1 15 5x 0.3 2 10 15 150 Base.HandAxe
PickAxe.png Pickaxe 3.0 Two-Hand 1 2.2 35 35 0.61 1.6 0.8 25 9x 0.3 2 13 20 260 Base.PickAxe
AxeStone.png Stone Axe 1.2 Two-Hand 0.5 1.5 10 15 0.61 1.2 1 15 5x 0.3 1.5 5 5 25 Base.AxeStone
WoodAxe.png Wood Axe 3.0 Two-Hand 1.3 3 55 55 0.61 1.35 0.6 50 12x 0.3 3 15 25 375 Base.WoodAxe

Long Blunt

Icon Name Weight Attack
Type
Damage Range Base Speed Critical Hit Chance Crit Damage
Multiplier
Knockback Knockdown Weapon Max Condition Condition Lower
Chance
Base Durability Base ID
Minimum Maximum Damage done to doors Damage done to trees Minimum Maximum
GuitarAcoustic.png Acoustic Guitar 2.3 Two-Hand 0.3 0.8 3 10 0.61 1.3 3 20 2x 0.3 1.5 2 3 6 Base.GuitarAcoustic
BadmintonRacket.png Badminton Racket 1.0 One-Hand 0.1 0.2 2 - 0.61 1.25 4 - - 0.3 2 4 3 12 Base.BadmintonRacket
Barbell.png Barbell 6.0 Heavy 1.8 2.8 35 55 0.61 1.35 2 - 2x 0.3 2 15 25 375 Base.BarBell
BaseballBat.png Baseball Bat 2.0 Two-Hand 0.8 1.1 5 1 0.61 1.25 3 40 2x 0.5 2 15 20 300 Base.BaseballBat
Pushbroom.png Broom 1.0 Two-Hand 0.2 0.5 1 - 0.61 1.6 2 5 1x 0.3 - 3 2 6 Base.Broom
Paddle.png Canoe Paddle 2.0 Two-Hand 0.5 1.3 1 - 0.61 1.6 2 40 2x 0.3 - 10 10 100 Base.CanoePadel
PaddleDouble.png Canoe Paddle - Double-bladed 2.2 Two-Hand 0.8 1.9 1 - 0.61 1.6 2 50 2x 0.3 - 10 10 100 Base.CanoePadelX2
Crowbar.png Chainsaw 3.0 Chainsaw 0.6 1.1 8 - 0.61 1.2 3 35 6x 0.5 - 15 70 1050 Base.Chainsaw
Crowbar.png Crowbar 2.0 Two-Hand 0.6 1.15 8 - 0.61 1.25 3 35 6x 0.5 - 15 70 1050 Base.Crowbar
Black Electric BassBlue Electric BassRed Electric Bass Electric Bass 3.5 Heavy 0.9 1.4 10 - 0.61 1.35 3 70 2x 0.3 1.5 12 9 108 Base.GuitarElectricBassBlack
Base.GuitarElectricBassBlue
Base.GuitarElectricBassRed
Black Electric GuitarBlue Electric GuitarRed Electric Guitar Electric Guitar 2.8 Heavy 0.8 1.2 10 - 0.61 1.35 3 55 2x 0.3 1.5 10 7 70 Base.GuitarElectricBlack
Base.GuitarElectricBlue
Base.GuitarElectricRed
FishingRod crafted.png Fishing Rod (crafted) 0.4 Two-Hand 0.2 0.3 1 - 0.61 1.55 2 5 2x 0.3 - 3 1 3 Base.CraftedFishingRod
FishingRod.png Fishing Rod 0.4 Two-Hand 0.2 0.3 1 - 0.61 1.55 2 5 2x 0.3 - 3 1 3 Base.FishingRod
FishingRodBreak.png Fishing Rod 0.4 Two-Hand 0.2 0.3 1 - 0.61 1.55 2 5 2x 0.3 - 3 1 3 Base.FishingRodBreak
Hoe.png Garden Hoe 1.5 Two-Hand 0.6 1.7 10 1 0.61 1.6 2.1 35 2x 0.5 2 10 10 100 Base.GardenHoe
Golfclub.png Golf Club 2.0 Two-Hand 0.5 1.0 5 - 0.61 1.42 3 25 2x 0.6 - 5 15 75 Base.Golfclub
FieldHockeyStick.png Hockey Stick 1.5 Two-Hand 0.3 0.7 1 - 0.61 1.6 2 30 2x 0.3 - 7 5 35 Base.HockeyStick
HockeyStick.png Ice Hockey Stick 1.5 Two-Hand 0.3 0.7 1 - 0.61 1.6 2 30 2x 0.3 - 7 5 35 Base.IceHockeyStick
Keytar.png Keytar 2.0 Heavy 0.2 0.7 3 10 0.58 1.25 3 20 2x 0.3 1.5 2 3 6 Base.Keytar
LacrosseStick.png Lacrosse Stick 0.4 Two-Hand 0.3 0.7 1 - 0.61 1.6 2 30 2x 0.3 - 10 10 100 Base.LaCrosseStick
LeafRake.png Leaf Rake 1.5 Two-Hand 0.2 0.4 1 0 0.61 1.6 2 5 1x 0.3 - 4 3 12 Base.LeafRake
Plank.png Plank 3.0 Two-Hand 0.4 0.6 5 - 0.61 1.3 4 30 2x 0.3 2 10 2 20 Base.Plank
Poolcue.png Pool Cue 1.0 Two-Hand 0.2 0.4 1 - 0.61 1.6 2 - - 0.3 - 10 10 100 Base.Poolcue
Rake.png Rake 1.5 Two-Hand 0.2 0.4 1 - 0.61 1.6 2 5 1x 0.3 - 4 3 12 Base.Rake
Saxophone.png Saxophone 3.0 One-Hand 0.4 0.8 5 - 0.61 1.2 4 70 2x 0.3 2 5 2 10 Base.Saxophone
Shovel.pngShovel2.png Shovel 1.5 Two-Hand 0.8 1.9 10 1 0.61 1.6 2.1 40 2x 0.5 2 10 10 100 Base.Shovel
Base.Shovel2
Sledgehamer.pngSledgehammer2.png Sledgehammer 6.0 Heavy 2 3 40 10 0.7 1.35 0.6 - 2x 1 3 10 40 400 Base.Sledgehammer
Base.Sledgehammer2
SnowShovel.png Snow Shovel 1.5 Two-Hand 0.8 1.9 10 1 0.61 1.6 2.1 40 2x 0.5 2 10 10 100 Base.SnowShovel
BaseballBatNails.png Spiked Baseball Bat 2.0 Two-Hand 1 1.5 7 1 0.61 1.28 3 30 5x 0.5 2 15 10 150 Base.BaseballBatNails
PlankNail.png Spiked Plank 3.1 Two-Hand 0.5 0.8 8 - 0.61 1.32 4 25 5x 0.3 2 10 2 20 Base.PlankNail
TennisRacket.png Tennis Racket 1.0 One-Hand 0.3 0.5 2 - 0.61 1.25 4 5 1x 0.3 2 4 6 24 Base.TennisRacket
Trumpet.png Trumpet 1.0 One-Hand 0.4 0.8 5 - 0.61 1.15 4 20 2x 0.3 2 5 2 10 Base.Trumpet

Short Blunt

Icon Name Weight Attack
Type
Damage Range Base Speed Critical Hit Chance Crit Damage
Multiplier
Knockback Knockdown Max Weapon Condition Condition Lower
Chance
Base Durability Base ID
Minimum Maximum Damage done to doors Damage done to trees Minimum Maximum
BallPeenHammer.png Ball-peen Hammer 1.0 One-Hand 0.5 1 9 - 0.61 1 3 20 3x 0.5 - 10 30 300 Base.BallPeenHammer
Banjo.png Banjo 3.0 Two-Hand 0.3 0.6 5 - 0.61 1.25 4 5 2x 0.3 2 3 2 6 Base.Banjo
FurnitureLeg.png Chair Leg 1.0 One-Hand 0.4 0.8 5 - 0.61 1 4 5 2x 0.3 2 3 2 6 Base.ChairLeg
ClubHammer.png Club Hammer 1.0 One-Hand 0.5 1 9 - 0.61 1 3 20 2x 0.5 - 10 25 250 Base.ClubHammer
Drumsticks.png Drumstick 3.0 One-Hand 0.1 0.2 - - 0.61 0.9 4 - - 0.3 2 1 1 1 Base.Drumstick
Dumbbell.png Dumbbell 5.0 One-Hand 0.5 1 9 - 0.61 1 3 25 3x 0.5 - 10 25 250 Base.DumbBell
Flute.png Flute 3.0 One-Hand 0.1 0.2 - - 0.61 0.9 4 - - 0.3 2 1 1 1 Base.Flute
Pan.png Frying Pan 1.0 One-Hand 0.3 0.5 3 - 0.61 1.1 3 30 2x 0.5 1.3 10 12 120 Base.Pan
Griddle.png Griddle Pan 1.0 One-Hand 0.25 0.45 3 - 0.61 1.1 3 30 2x 0.5 1.3 10 12 120 Base.GridlePan
Hammer.png Hammer 1.0 One-Hand 0.5 1 9 - 0.61 1.1 3 20 3x 0.5 - 10 30 300 Base.Hammer
Pipe.png Lead Pipe 1.5 One-Hand 0.7 1.2 1 - 0.61 1.15 2 30 2x 0.3 - 15 20 300 Base.LeadPipe
MetalBar.png Metal Bar 1.5 One-Hand 0.7 1.1 1 - 0.61 1.2 2 30 2x 0.3 - 8 15 120 Base.MetalBar
MetalTube.png Metal Pipe 1.5 One-Hand 0.6 1 1 - 0.61 1.2 2 30 2x 0.3 - 8 15 120 Base.MetalPipe
NightStick.png Nightstick 1.5 One-Hand 0.6 1.1 1 - 0.61 1.2 2 25 2x 0.3 - 15 20 300 Base.Nightstick
Pickaxe Handle.png Pickaxe Handle 3.0 One-Hand 0.4 0.8 5 - 0.61 1.05 4 10 2x 0.3 2 4 3 12 Base.PickAxeHandle
PipeWrench.png Pipe Wrench 1.5 One-Hand 0.5 1 10 - 0.61 1.1 4 25 2x 0.3 2 10 25 250 Base.PipeWrench
Plunger.png Plunger 0.5 One-Hand 0.3 0.5 2 - 0.61 1.1 4 5 2x 0.3 2 3 2 6 Base.Plunger
RollingPin.png Rolling Pin 1.5 One-Hand 0.2 0.5 5 - 0.61 1.1 3 15 2x 0.5 - 8 14 112 Base.RollingPin
SaucepanEmpty.png Saucepan 0.7 One-Hand 0.2 0.7 1 - 0.61 1 2 30 2x 0.3 - 5 10 50 Base.Saucepan
Pickaxe Nails.png Spiked Pickaxe Handle 3.0 One-Hand 0.7 1 5 - 0.61 1.1 4 10 5x 0.3 2 4 2 8 Base.PickAxeHandleSpiked
HammerStone.png Stone Hammer 1.2 One-Hand 0.3 0.7 2 - 0.61 1.05 3 15 3x 0.5 - 5 5 25 Base.HammerStone
TableLeg.png Table Leg 1.5 One-Hand 0.5 0.9 5 - 0.61 1 4 10 2x 0.3 2 4 3 12 Base.TableLeg
Violin.png Violin 0.7 One-Hand 0.2 0.4 5 - 0.61 1 4 5 - 0.3 2 1 1 1 Base.Violin
WoodMallet.png Wooden Mallet 1.0 One-Hand 0.4 0.9 9 - 0.61 1 3 17 3x 0.5 - 8 20 160 Base.WoodenMallet
Wrench.png Wrench 1.0 One-Hand 0.5 1 10 - 0.61 1 4 20 2x 0.3 2 9 15 135 Base.Wrench

Long Blade

Icon Name Weight Attack
Type
Damage Range Base Speed Critical Hit Chance Crit Damage
Multiplier
Knockback Knockdown Max Weapon Condition Condition Lower
Chance
Base Durability Base ID
Minimum Maximum Damage done to doors Damage done to trees Minimum Maximum
Katana.png Katana 2.0 Two-Hand 8 8 8 1 0.61 1.4 1 30 6x 0.5 - 10 15 150 Base.Katana
Machete.png Machete 2.0 One-Hand 2 3 10 10 0.61 1.23 1 20 5x 0.3 2 13 25 325 Base.Machete

Short Blade

Icon Name Weight Attack
Type
Damage Range Base Speed Critical Hit Chance Crit Damage
Multiplier
Knockback Knockdown Weapon Max Condition Condition Lower
Chance
Base Durability Base ID
Minimum Maximum Damage done to doors Damage done to trees Minimum Maximum
KnifeButter.png Bread Knife 0.3 Stab 0.1 0.4 1 - 0.61 1 2 15 10x 0.3 - 5 5 25 Base.BreadKnife
KnifeButter.png Butter Knife 0.3 Stab 0.1 0.4 1 - 0.61 0.8 2 7 10x 0.3 - 3 1 3 Base.ButterKnife
Fork.png Fork 0.3 Stab 0.1 0.1 1 - 0.2 0.8 2 5 10x 0.3 - 3 1 3 Base.Fork
GardeningFork.png Hand Fork 0.5 Stab 0.2 0.4 5 - 0.61 0.9 4 10 10x 0.3 2 6 9 54 Base.HandFork
HandScythe.png Hand Scythe 0.5 One-Hand 0.6 1.2 5 - 0.61 1.1 4 15 5x 0.3 2 5 5 25 Base.HandScythe
HuntingKnife.png Hunting Knife 0.5 Stab 0.6 1.2 1 2 0.61 0.9 1 50 3x 0.3 - 10 15 150 Base.HuntingKnife
IcePick.png Ice Pick 0.3 Stab 0.6 0.9 1 2 0.61 0.9 1 10 5x 0.3 - 10 7 70 Base.IcePick
KnifeChopping.png Kitchen Knife 0.3 Stab 0.3 0.7 1 1 0.61 0.9 1 25 4x 0.3 - 10 2 20 Base.KitchenKnife
LetterOpener.png Letter Opener 0.3 Stab 0.1 0.1 1 2 0.61 0.9 2 5 10x 0.3 - 5 1 5 Base.LetterOpener
Cleaver.png Meat Cleaver 1.0 One-Hand 0.4 0.8 20 15 0.61 1 1.2 15 5x 0.3 2 10 15 150 Base.MeatCleaver
Scalpel.png Scalpel 0.3 Stab 0.1 0.4 1 - 0.61 0.8 2 10 10x 0.3 - 5 1 5 Base.Scalpel
Scissors.png Scissors 0.4 Stab 0.1 0.1 1 - 0.61 0.9 2 5 - 0.3 - 10 1 10 Base.Scissors
Screwdriver.png Screwdriver 0.4 Stab 0.3 0.7 1 1 0.61 0.85 2 10 10x 0.3 - 10 6 60 Base.Screwdriver
BrokenBottle.png Smashed Bottle 1.0 Stab 0.2 0.5 - - 0.61 0.8 4 5 5x 0.3 2 3 1 3 Base.SmashedBottle
Spoon.png Spoon 0.3 Stab 0.1 0.1 1 - 0.2 0.8 - - - 0.3 - 3 1 3 Base.Spoon
Stake.png Stake 0.3 Stab 0.25 0.53 1 - 0.61 0.85 2 10 10x 0.3 - 5 1 5 Base.Stake
KnifeFlint.png Stone Knife 0.75 Stab 0.4 0.6 1 2 0.61 0.85 1 20 2x 0.3 - 6 7 42 Base.FlintKnife

Spear

Icon Name Weight Attack
Type
Damage Range Base Speed Critical Hit Chance Crit Damage
Multiplier
Knockback Knockdown Weapon Max Condition Condition Lower
Chance
Base Durability Base ID
Minimum Maximum Damage done to doors Damage done to trees Minimum Maximum
Closed UmbrellaClosed UmbrellaClosed UmbrellaClosed Umbrella Closed Umbrella 1.0 Spear 0.5 0.7 1 - 0.61 1.1 2 10 1x 0.3 - 7 3 21 Base.ClosedUmbrellaBlue
Base.ClosedUmbrellaRed
Base.ClosedUmbrellaBlack
Base.ClosedUmbrellaWhite
Pitchfork.png Garden Fork 1.5 Spear 1 1.5 7 - 0.61 1.37 2 30 10x 0.3 - 10 15 150 Base.GardenFork
SpearStick.png Crafted Spear 1.7 Spear 1 1.5 5 - 0.98 1.4 2 30 10x 0.3 - 5 2 10 Base.SpearCrafted
SpearButterKnife.png Spear with Bread Knife 2.0 Spear 1 1.6 5 - 0.98 1.55 2 30 10x 0.3 - 6 3 18 Base.SpearBreadKnife
SpearButterKnife.png Spear with Butter Knife 2.0 Spear 1 1.6 5 - 0.98 1.42 2 30 10x 0.3 - 6 3 18 Base.SpearButterKnife
SpearFork.png Spear with Fork 2.0 Spear 1 1.6 5 - 0.98 1.42 2 30 10x 0.3 - 6 3 18 Base.SpearFork
SpearKnife.png Spear with Letter Opener 2.0 Spear 1 1.6 5 - 0.98 1.42 2 30 10x 0.3 - 6 3 18 Base.SpearLetterOpener
SpearScalpel.png Spear with Scalpel 2.0 Spear 1 1.6 5 - 0.98 1.42 2 30 10x 0.3 - 6 3 18 Base.SpearScalpel
SpearSpoon.png Spear with Spoon 2.0 Spear 1 1.6 5 - 0.98 1.4 2 30 10x 0.3 - 6 3 18 Base.SpearSpoon
SpearScissors.png Spear with Scissors 2.1 Spear 1 1.6 5 - 0.98 1.42 2 30 10x 0.3 - 6 3 18 Base.SpearScissors
SpearGardeningFork.png Spear with Hand Fork 2.2 Spear 1.1 1.6 6 - 0.98 1.45 2 30 10x 0.3 - 7 4 28 Base.SpearHandFork
SpearScrewdriver.png Spear with Screwdriver 2.1 Spear 1.2 1.6 7 - 0.98 1.45 2 30 10x 0.3 - 7 4 28 Base.SpearScrewdriver
SpearHuntingKnife.png Spear with Hunting Knife 2.2 Spear 1.2 1.7 7 - 0.98 1.48 2 30 10x 0.3 - 9 8 72 Base.SpearHuntingKnife
SpearMachete.png Spear with Machete 3.7 Spear 1.3 2 10 - 0.98 1.55 2 30 10x 0.3 - 12 10 120 Base.SpearMachete
SpearIcePick.png Spear with Ice Pick 2.0 Spear 1 1.6 5 - 0.98 1.42 2 30 10x 0.3 - 6 3 18 Base.SpearIcePick
SpearKnife.png Spear with Knife 2.0 Spear 1 1.6 5 - 0.98 1.45 2 30 10x 0.3 - 7 4 28 Base.SpearKnife

Improvised

Icon Name Weight Attack
Type
Damage Range Base Speed Critical Hit Chance Knockback Knockdown Weapon Durability Base Durability Base ID
Minimum Maximum Damage done to doors Damage done to trees Minimum Maximum
PenRed PenBlue Pen Pen 0.1 Stab 0.1 0.1 - - 0.61 0.8 2 - 0.3 - 2 2 Base.Pen
Base.RedPen
Base.BluePen
Pencil.png Pencil 0.1 Stab 0.1 0.1 - - 0.61 0.8 2 - 0.3 - 2 2 Base.Pencil

Ranged weapons

Ranged weapons are often very powerful and can be used to attack at range or to draw zombies to certain parts of the map, giving players the chance to visit other parts with less danger. A hotkey can be used to quickly equip a ranged weapon using 2 by default, so long as the player has one in their main inventory.

Firearms

Firearms require ammo to use and are loud, attracting the attention of nearby zombies. They benefit significantly from high Aiming and Reloading skills, with Aiming in particular improving the accuracy, range, and ease of use of firearms.

Handguns

Icon Name Weight Hands Ammo Type Magazine Size Damage Range Accuracy Critical Hit Chance Sound Volume Sound Radius Knockback Knockdown Base ID
Minimum Maximum Minimum Maximum
D-E Pistol D-E Pistol 1.5 One-Hand .44子彈 8 1 1.9 0.61 10 20 20 75 70 0.3 2 Base.Pistol3
M1911 Pistol M1911 Pistol 1.5 One-Hand .45 Auto Round 7 1 1.4 0.61 8 40 20 50 50 0.3 2 Base.Pistol2
M36 Revolver M36 Revolver 1.5 One-Hand .38子彈 5 0.7 1.2 0.61 6 65 20 25 30 0.3 2 Base.Revolver_Short
M625 Revolver M625 Revolver 1.75 One-Hand .45 Auto Round 6 1 1.6 0.61 9 30 20 50 50 0.3 2 Base.Revolver
M9 Pistol M9 Pistol 1.5 One-Hand 9mm子彈 15 0.6 1 0.61 7 50 20 30 40 0.3 2 Base.Pistol
Magnum Magnum 2.0 One-Hand .44子彈 6 1.2 1.9 0.61 11 20 20 75 80 0.3 2 Base.Revolver_Long

Shotguns

Icon Name Weight Hands Ammo Type Magazine Size Damage Range Accuracy Critical Hit Chance Sound Volume Sound Radius Knockback Knockdown Base ID
Minimum Maximum Minimum Maximum
Double Barrel Shotgun Double Barrel Shotgun 4.0 Two-Hand 霰彈子彈 2 2 2.7 0.67 9 80 80 200 100 0.8 8 Base.DoubleBarrelShotgun
Double Barrel Shotgun Sawed-off Double Barrel Shotgun 4.0 Two-Hand 霰彈子彈 2 2 2.7 0.67 8 80 80 200 100 0.8 8 Base.DoubleBarrelShotgunSawnoff
JS-2000 Shotgun JS-2000 Shotgun 4.0 Two-Hand 霰彈子彈 6 1.5 2.2 0.61 7 70 60 200 100 0.8 8 Base.Shotgun
Sawed-off JS-2000 Shotgun Sawed-off JS-2000 Shotgun 3.5 Two-Hand 霰彈子彈 6 1.5 2.2 0.61 6 100 60 250 100 0.9 8 Base.ShotgunSawnoff

Rifles

Icon Name Weight Hands Ammo Type Magazine Size Damage Range Accuracy Critical Hit Chance Sound Volume Sound Radius Knockback Knockdown Base ID
Minimum Damage Maximum Damage Minimum Range Maximum Range
AssaultRifle2.png M14 Rifle 4.0 Two-Hand .308子彈 20 1.2 2.0 0.61 10 50 0 30 70 0.3 2 Base.AssaultRifle2
AssaultRifle.png M16 Assault Rifle 4.0 Two-Hand 5.56子彈 30 0.8 1.4 0.61 11 20 30 35 70 0.3 4 Base.AssaultRifle
LeverActionRifle.png MSR700 Rifle 4.0 Two-Hand .223子彈 3 0.6 1.3 0.61 10 27 25 200 70 0.3 2 Base.VarmintRifle
RifleHunting.png MSR788 Rifle 4.0 Two-Hand .308子彈 3 1.2 2 0.61 10 25 30 200 70 0.3 2 Base.HuntingRifle
SniperRifle.png Sniper Rifle ? Two-Hand ? ? ? ? 0.61 ? ? ? ? ? ? ?
Sniper Rifle (Camo) Sniper Rifle (Camo) ? Two-Hand ? ? ? ? 0.61 ? ? ? ? ? ? ?

Throwables

Icon Name Weight Max
Range
Effect Effect
Power
Effect
Range
Timer Sensor Range Base ID
V1 V2 V3
Molotov Cocktail Molotov Cocktail 1.5 8 Fire 90 4 - - Base.Molotov
Aerosol Bomb Aerosol Bomb 1.5 10 Explosion 70 6 - - Base.Aerosolbomb
Aerosol Bomb with Timer Aerosol Bomb with Timer 1.5 10 Explosion 70 6 10 - Base.AerosolbombTriggered
Aerosol Bomb with Sensor Aerosol Bomb with Sensor 1.5 10 Explosion 70 6 5 3 4 6 Base.AerosolbombSensorV1
Base.AerosolbombSensorV2
Base.AerosolbombSensorV3
Remote Aerosol Bomb Remote Aerosol Bomb 1.5 10 Explosion 70 6 - - Base.AerosolbombRemote
Fire Bomb Fire Bomb 1.5 10 Fire 97 6 - - Base.FlameTrap
Fire Bomb with Timer Fire Bomb with Timer 1.5 10 Fire 97 6 10 - Base.FlameTrapTriggered
Fire Bomb with Sensor Fire Bomb with Sensor 1.5 10 Fire 97 6 5 3 4 5 Base.FlameTrapSensorV1
Base.FlameTrapSensorV2
Base.FlameTrapSensorV3
Remote Fire Bomb Remote Fire Bomb 1.5 10 Fire 97 6 - - Base.FlameTrapRemote
Smoke Bomb Smoke Bomb 1.5 10 Smoke - 5 50 - Base.SmokeBomb
Smoke Bomb with Timer Smoke Bomb with Timer 1.5 10 Smoke - 5 10 - Base.SmokeBombTriggered
Smoke Bomb with Sensor Smoke Bomb with Sensor 1.5 10 Smoke - 5 - 3 4 5 Base.SmokeBombSensorV1
Base.SmokeBombSensorV2
Base.SmokeBombSensorV3
Remote Smoke Bomb Remote Smoke Bomb 1.5 10 Smoke - 5 - - Base.SmokeBombRemote
Noise Maker Noise Maker 1.5 10 Noise - 17 50 - Base.NoiseTrap
Noise Generator with Timer Noise Generator with Timer 1.5 10 Noise - 17 10 - Base.NoiseTrapTriggered
Noise Generator with Sensor Noise Generator with Sensor 1.5 10 Noise - 17 - 3 4 6 Base.NoiseTrapSensorV1
Base.NoiseTrapSensorV2
Base.NoiseTrapSensorV3
Remote Noise Generator Remote Noise Generator 1.5 10 Noise - 17 10 - Base.NoiseTrapRemote

See also