Charcoal: Difference between revisions

From PZwiki
m (→‎Usage: change to gallery)
(Automated update of distribution header)
Line 27: Line 27:
</gallery>
</gallery>


{{clear}}
==Distribution==
==Distribution==
Charcoal can commonly be found in [[Containers#Wooden Crate|wooden crates]], which are most common in storage areas.
The loot distributions can be found in the table(s) below.


It can also be made from 5 [[Log]]s with help of the [[metal drum]].
{| class="mw-collapsible mw-collapsed wikitable theme-red" data-expandtext="{{int:show}}" data-collapsetext="{{int:hide}}" style="text-align:center; min-width:24em;"
! colspan="4" | Containers
|-
!Building/Room
!Container
! style="width: 3.2em;" |Rolls
! style="width: 3.2em;" |Chance
|-
| rowspan="4"|barbecuestore
| [[shelves]]
| 4
| 1
|-
|[[shelves]]
|4
|2
|-
|[[shelves]]
|4
|2
|-
|[[shelves]]
|4
|5
|-
| rowspan="1"|garagestorage
| [[crate]]  
| 4
| 4
|}


==Code==
==Code==

Revision as of 09:15, 11 February 2024

Charcoal
Charcoal
Charcoal
General
Category Material
Encumbrance
Heavy Load
8
Function Fuel
Capacity 10 units
Contents Charcoal
Technical details
item ID Base.Charcoal

Charcoal is a drainable item that can be used up to 10 times.

Usage

Charcoal is used as a source of fuel for the charcoal barbecue and antique oven. The burn time is 30 minutes of fuel with each use.

It is recommended to save charcoal until after the electricity has shut off, as until then ovens can be used instead.

Distribution

The loot distributions can be found in the table(s) below.

Containers
Building/Room Container Rolls Chance
barbecuestore shelves 4 1
shelves 4 2
shelves 4 2
shelves 4 5
garagestorage crate 4 4

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items.txt

Retrieved: Build 41.78.16
item Charcoal
{
    DisplayCategory     = Material,
    Weight              = 8,
    Type                = Drainable,
    UseWhileEquipped    = FALSE,
    UseDelta            = 0.1,
    DisplayName         = Charcoal,
    Icon                = TZ_CharCoal,
    WeightEmpty         = 0.02,
    WorldStaticModel    = Charcoal_Ground,
    ConsolidateOption   = ContextMenu_Merge,
}

See also