Dumbbell

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Revision as of 08:48, 24 February 2024 by CalvyBot (talk | contribs) (Automated infobox update)

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This page was last updated for an older version (41.50).
The current stable version is 41.78.16, released 2022-12-12, so information on this page may be inaccurate. Help get this page updated by adding any missing content. [edit]
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Dumbbell
Dumbbell Model.png
General
Category
Tool
Encumbrance
Moodle Icon HeavyLoad.png
5
Equipped
One-handed
Function
Performance
Damage
0.5–1
Range
0.61–1
Knockback
0.5
Knockdown
0
Technical
Item ID
DumbBell

The Dumbbell is a one-handed short blunt weapon and piece of exercise equipment.

Usage

Pros and cons

Pros Cons
  • Decent durability.
  • Can be used for exercise.
  • Doubles as a weapon.
  • Extremely heavy

Fitness

For main article, see Exercise

While the player has a dumbbell in their inventory, they can perform two new exercises, the dumbbell press and the bicep curl. Both of these focus on the arms and are 80% more efficient as an arm exercise than their weightless counterpart, pushups.


Distribution

The loot distributions can be found in the table(s) below.

Containers
Building/Room Container Rolls Chance
closet crate 4 2
crate 4 1
gym metal_shelves 4 1
metal_shelves 4 2

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_weapons.txt

Retrieved: [[Build Error: String exceeds 1,000 character limit.|Build 41.50 item DumbBell {

 MaxRange                  = 1,
 WeaponSprite              = DumbBell,
 MinAngle                  = 0.65,
 Type                      = Weapon,
 MinimumSwingTime          = 3,
 KnockBackOnNoDeath        = TRUE,
 SwingAmountBeforeImpact    = 0.02,
 Categories                = SmallBlunt,
 ConditionLowerChanceOneIn = 25,
 Weight                    = 5,
 SplatNumber               = 1,
 PushBackMod               = 0.5,
 SubCategory               = Swinging,
 ConditionMax              = 10,
 MaxHitCount               = 1,
 DoorDamage                = 9,
 CanBarricade              = TRUE,
 SwingAnim                 = Bat,
 DisplayName               = DumbBell,
 MinRange                  = 0.61,
 SwingTime                 = 3,
 KnockdownMod              = 0,
 SplatBloodOnNoDeath       = TRUE,
 Icon                      = Dumbbell,
 RunAnim                   = Run_Weapon2,
 IdleAnim                  = Idle_Weapon2,
 BreakSound                = BreakMetalItem,
 TreeDamage                = 0,
 MetalValue                = 25,
 CriticalChance            = 25,
 CritDmgMultiplier         = 3,
 MinDamage                 = 0.5,
 MaxDamage                 = 1,
 BaseSpeed                 = 0.90,
 WeaponLength              = 0.2,

}]][[Category:Version 41.50 item DumbBell {

 MaxRange                  = 1,
 WeaponSprite              = DumbBell,
 MinAngle                  = 0.65,
 Type                      = Weapon,
 MinimumSwingTime          = 3,
 KnockBackOnNoDeath        = TRUE,
 SwingAmountBeforeImpact    = 0.02,
 Categories                = SmallBlunt,
 ConditionLowerChanceOneIn = 25,
 Weight                    = 5,
 SplatNumber               = 1,
 PushBackMod               = 0.5,
 SubCategory               = Swinging,
 ConditionMax              = 10,
 MaxHitCount               = 1,
 DoorDamage                = 9,
 CanBarricade              = TRUE,
 SwingAnim                 = Bat,
 DisplayName               = DumbBell,
 MinRange                  = 0.61,
 SwingTime                 = 3,
 KnockdownMod              = 0,
 SplatBloodOnNoDeath       = TRUE,
 Icon                      = Dumbbell,
 RunAnim                   = Run_Weapon2,
 IdleAnim                  = Idle_Weapon2,
 BreakSound                = BreakMetalItem,
 TreeDamage                = 0,
 MetalValue                = 25,
 CriticalChance            = 25,
 CritDmgMultiplier         = 3,
 MinDamage                 = 0.5,
 MaxDamage                 = 1,
 BaseSpeed                 = 0.90,
 WeaponLength              = 0.2,

}]]

See also