Scanner Module: Difference between revisions

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{{Header|The Game World|Items|Electricity and Engineering|type=Electric|version=Version 41|incver=50}}
{{Header|The Game World|Items|Electricity and Engineering|type=Electric|version=Version 41|incver=50}}
{{Notice|verify}}
{{Notice|verify}}
{{Infobox normal
{{Infobox item
|display_name=Scanner Module
|display_name=Scanner Module
|name_colour=Electrical
|name_colour=Electrical
|name_text_colour=Electrical
|name_text_colour=Electrical
|image=ScannerChip.png
|model=ScannerChip.png
|image_width=128px
|model_width=128px
|weight=0.1
|weight=0.1
|class_name=ScannerModule
|class_name=ScannerModule

Revision as of 06:32, 23 September 2023

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Scanner Module
General
Encumbrance
Moodle Icon HeavyLoad.png
0.1
Technical
Item ID
ScannerModule

A scanner module is rare and currently useless electrical item.

Usage

Scanner modules are rare and serve no purpose in the game.

Distribution

Scanner modules are currently rare. Spawning only in some loot containers.

Code

From items_radio.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50

	item ScannerModule
		Weight		= 0.1,
		Type		= Normal,
		DisplayName	= Scanner Module,
		Icon		= ScannerChip,

Trivia

  • In Project Zomboid directory/media/scripts/lua/server/recipecode.lua, there exists a function to obtain the item named DismantleRadioSpecial, though it is never called.