Tote Bag: Difference between revisions
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==Distribution== | ==Distribution== | ||
The loot distributions can be found in the table(s) below. | |||
{| class="mw-collapsible mw-collapsed wikitable theme-red" data-expandtext="{{int:show}}" data-collapsetext="{{int:hide}}" style="text-align:center; min-width:24em;" | |||
! colspan="4" | Containers | |||
|- | |||
!Building/Room | |||
!Container | |||
! style="width: 3.2em;" |Rolls | |||
! style="width: 3.2em;" |Chance | |||
|- | |||
| rowspan="5"|artstore | |||
| [[counter]] | |||
| 4 | |||
| 1 | |||
|- | |||
|[[counter]] | |||
|4 | |||
|1 | |||
|- | |||
|[[counter]] | |||
|4 | |||
|2 | |||
|- | |||
|[[counter]] | |||
|4 | |||
|2 | |||
|- | |||
|[[counter]] | |||
|4 | |||
|5 | |||
|- | |||
| rowspan="4"|bookstore | |||
| [[counter]] | |||
| 4 | |||
| 1 | |||
|- | |||
|[[counter]] | |||
|4 | |||
|1 | |||
|- | |||
|[[counter]] | |||
|4 | |||
|2 | |||
|- | |||
|[[counter]] | |||
|4 | |||
|2 | |||
|- | |||
| drugshack | |||
| [[counter]] | |||
| 4 | |||
| 4 | |||
|- | |||
| kitchen | |||
| [[counter]] | |||
| 4 | |||
| 4 | |||
|} | |||
===Buildings=== | ===Buildings=== |
Revision as of 07:56, 15 February 2024
Tote Bag | ||
---|---|---|
| ||
General | ||
Category | Container | |
Encumbrance | 0.5 | |
Body location | One-handed | |
Capacity | 12 | |
Encumbrance reduction | 50% | |
Technical details | ||
Item ID | Base.Tote |
A tote bag is a common container item.
Usage
A tote bag has a poor capacity and above average weight reduction. It can be found in the counters of almost every store, making it one of the best substitutes until a backpack is found. However, it does not reduce movement speed. It must be equipped in either the primary or secondary hand to be accessed and can usually be dropped if a backpack is found. After obtaining a backpack, if you have spare weight capacity, are using a one-handed weapon, and want more storage without hindering movement speed, keeping a Tote Bag is another option.
Tote bags can spawn with:
Plastic Bag |
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
artstore | counter | 4 | 1 |
counter | 4 | 1 | |
counter | 4 | 2 | |
counter | 4 | 2 | |
counter | 4 | 5 | |
bookstore | counter | 4 | 1 |
counter | 4 | 1 | |
counter | 4 | 2 | |
counter | 4 | 2 | |
drugshack | counter | 4 | 4 |
kitchen | counter | 4 | 4 |
Buildings
Building/Room | Container | Rolls | Chance |
---|---|---|---|
All | Male Corpse | 1 | 0.1 |
Female Corpse | 1 | 0.1 | |
Clothes Store | Counter | 3 | 5 (x4) |
Furniture Store | Counter | 3 | 5 (x4) |
Gift Store | Shelf | 3 | 4 |
Display Case | 3 | 4 | |
Counter | 3 | 5 (x4) | |
Hall | Counter | 3 | 6 (x4) |
Kitchen | Counter | 2 | 1 |
Spiffo's Kitchen | Counter | 6 | 1 (x3) |
Pile-o-crepe Kitchen | Counter | 6 | 1 (x3) |
Shoe Store | Counter | 3 | 5 (x4) |
Sport Store | Counter | 3 | 5 (x4) |
Sport Storage | Counter | 3 | 5 |
Sewing Store | Counter | 3 | 5 (x2) |
Vehicles
Profession | Container | Rolls | Chance |
---|---|---|---|
All | Trunk | 2 | 3 |
Code
Source: ProjectZomboid\media\scripts\clothing\clothing_bags.txt
item Tote
{
DisplayCategory = Container,
WeightReduction = 50,
Weight = 0.5,
Type = Container,
Capacity = 12,
DisplayName = Tote Bag,
Icon = Tote,
OpenSound = OpenBag,
CloseSound = CloseBag,
PutInSound = PutItemInBag,
ReplaceInSecondHand = Bag_Tote_LHand holdingbagleft,
ReplaceInPrimaryHand = Bag_Tote_RHand holdingbagright,
WorldStaticModel = TotesBag_Ground,
SoundParameter = EquippedBaggageContainer ToteBag,
}