Tote Bag

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Revision as of 07:56, 15 February 2024 by CalvyBot (talk | contribs) (Automated update of distribution section)
Tote Bag
Tote Bag
Tote Bag
General
Category Container
Encumbrance
Heavy Load
0.5
Body location One-handed
Capacity 12
Encumbrance reduction 50%
Technical details
Item ID Base.Tote

A tote bag is a common container item.

Usage

A tote bag has a poor capacity and above average weight reduction. It can be found in the counters of almost every store, making it one of the best substitutes until a backpack is found. However, it does not reduce movement speed. It must be equipped in either the primary or secondary hand to be accessed and can usually be dropped if a backpack is found. After obtaining a backpack, if you have spare weight capacity, are using a one-handed weapon, and want more storage without hindering movement speed, keeping a Tote Bag is another option.

Tote bags can spawn with:

Plasticbag.png Plastic Bag

Distribution

The loot distributions can be found in the table(s) below.

Containers
Building/Room Container Rolls Chance
artstore counter 4 1
counter 4 1
counter 4 2
counter 4 2
counter 4 5
bookstore counter 4 1
counter 4 1
counter 4 2
counter 4 2
drugshack counter 4 4
kitchen counter 4 4

Buildings

Building/Room Container Rolls Chance
All Male Corpse 1 0.1
Female Corpse 1 0.1
Clothes Store Counter 3 5 (x4)
Furniture Store Counter 3 5 (x4)
Gift Store Shelf 3 4
Display Case 3 4
Counter 3 5 (x4)
Hall Counter 3 6 (x4)
Kitchen Counter 2 1
Spiffo's Kitchen Counter 6 1 (x3)
Pile-o-crepe Kitchen Counter 6 1 (x3)
Shoe Store Counter 3 5 (x4)
Sport Store Counter 3 5 (x4)
Sport Storage Counter 3 5
Sewing Store Counter 3 5 (x2)

Vehicles

Profession Container Rolls Chance
All Trunk 2 3

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\clothing\clothing_bags.txt

Retrieved: Build 41.78.16
item Tote
	{
	    DisplayCategory = Container,
		WeightReduction	=	50,
		Weight	=	0.5,
		Type	=	Container,
		Capacity	=	12,
		DisplayName	=	Tote Bag,
		Icon	=	Tote,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
		ReplaceInSecondHand = Bag_Tote_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_Tote_RHand holdingbagright,
        WorldStaticModel = TotesBag_Ground,
        SoundParameter = EquippedBaggageContainer ToteBag,
	}

See also