Banjo: Difference between revisions

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===Weapon===
{{stub}}
The Banjo is a unique weapon since it is the only short blunt in the game that is actually used in 2 hands. It sadly doesn't have much else going for it. With a laughable crit chance and a high weight of therefore high endurance cost to use, the banjo ends up being a straining weapon to use without getting much damage out for the effort the player puts in.
{{languages|{{PAGENAME}}}}
{{header|The Game World|Items|Tools|type=Tool|version=Version 41|incver=55}}
{{Infobox weapon
|display_name=Banjo
|name_colour=Weapon
|name_text_colour=Weapon
|image=Image.png
|image_width=120px
|alternate_image=Banjo.png
<!--GENERAL-->
|category=Weapon
|weight=3
|equipped=Two-handed
|condition_max=3
|attachment_type=Guitar
<!--CHARACTERISTICS-->
<!--DAMAGE-->
|type=SmallBlunt
|swing_time=4
|min_range=0.61
|max_range=1.25
|min_damage=0.3
|max_damage=0.6
|push_back=0.3
|knockdown=2
<!--TECHNICAL DETAILS-->
|class_name=Banjo
}}
A '''banjo''' is a two-handed short blunt weapon. It currently cannot be played.


===Item===
== Usage ==
A banjo is a two-handed small blunt weapon that has low durability and damage. It also has a high endurance cost and strains users quickly.
 
== Trivia ==
The banjo is the only two-handed short blunt weapon in the game.
 
== Code ==
'''''From items.txt (Project Zomboid directory/media/scripts/)'''''
'''''From items.txt (Project Zomboid directory/media/scripts/)'''''
{{Retrieved|version=41|incver=55}}
{{Retrieved|version=41|incver=55}}
<nowiki>
<pre> item Banjo
    item Banjo
MaxRange = 1.25,
        MaxRange = 1.25,
WeaponSprite = Banjo,
        WeaponSprite = Banjo,
MinAngle = 0.75,
        MinAngle = 0.75,
Type = Weapon,
        Type = Weapon,
MinimumSwingTime = 4,
        MinimumSwingTime = 4,
KnockBackOnNoDeath = FALSE,
        KnockBackOnNoDeath = FALSE,
SwingAmountBeforeImpact = 0.02,
        SwingAmountBeforeImpact = 0.02,
Categories = SmallBlunt,
        Categories = SmallBlunt,
ConditionLowerChanceOneIn = 2,
        ConditionLowerChanceOneIn = 2,
Weight = 3,
        Weight = 3,
SplatNumber = 1,
        SplatNumber = 1,
PushBackMod = 0.3,
        PushBackMod = 0.3,
SubCategory = Swinging,
        SubCategory = Swinging,
ConditionMax = 3,
        ConditionMax = 3,
MaxHitCount = 3,
        MaxHitCount = 3,
DoorDamage = 5,
        DoorDamage = 5,
SwingAnim = Bat,
        SwingAnim = Bat,
DisplayName = Banjo,
        DisplayName = Banjo,
MinRange = 0.61,
        MinRange = 0.61,
SwingTime = 4,
        SwingTime = 4,
KnockdownMod = 2,
        KnockdownMod = 2,
SplatBloodOnNoDeath = FALSE,
        SplatBloodOnNoDeath = FALSE,
Icon = Banjo,
        Icon = Banjo,
BreakSound = BanjoBreak,
        BreakSound =   BanjoBreak,
DoorHitSound = BanjoHit,
        DoorHitSound = BanjoHit,
HitSound = BanjoHit,
HitSound = BanjoHit,
HitFloorSound = BanjoHit,
HitFloorSound = BanjoHit,
SwingSound = BanjoSwing,
SwingSound = BanjoSwing,
TreeDamage = 0,
        TreeDamage =   0,
CriticalChance = 5,
        CriticalChance = 5,
CritDmgMultiplier = 2,
        CritDmgMultiplier = 2,
MinDamage = 0.3,
        MinDamage = 0.3,
MaxDamage = 0.6,
        MaxDamage = 0.6,
BaseSpeed = 1.1,
        BaseSpeed = 1.1,
TwoHandWeapon = TRUE,
        TwoHandWeapon = TRUE,
AttachmentType = Guitar,
        AttachmentType = Guitar,
</pre>
        {</nowiki>
 
== See Also ==
* [[Violin]]
* [[Electric Guitar]]
 
{{Navbox_weapons}}

Revision as of 23:16, 19 November 2021

Notebook.png
This article may need more content.
Editors are encouraged to add new material to the page while expanding upon current topics.
Banjo
Banjo
Banjo.png
General
Category Weapon
Encumbrance
Heavy Load
3
Equipped Two-handed
Condition max. 3
Skill Short Blunt
Attachment Back
Damage
Type SmallBlunt
Attack speed 4
Range 0.61–1.25 tiles
Damage 0.3–0.6
Knockback 0.3
Knockdown 2
Technical details
Base ID Banjo

A banjo is a two-handed short blunt weapon. It currently cannot be played.

Usage

A banjo is a two-handed small blunt weapon that has low durability and damage. It also has a high endurance cost and strains users quickly.

Trivia

The banjo is the only two-handed short blunt weapon in the game.

Code

From items.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.55

	item Banjo
		MaxRange			= 1.25,
		WeaponSprite			= Banjo,
		MinAngle			= 0.75,
		Type				= Weapon,
		MinimumSwingTime		= 4,
		KnockBackOnNoDeath		= FALSE,
		SwingAmountBeforeImpact		= 0.02,
		Categories			= SmallBlunt,
		ConditionLowerChanceOneIn	= 2,
		Weight				= 3,
		SplatNumber			= 1,
		PushBackMod			= 0.3,
		SubCategory			= Swinging,
		ConditionMax			= 3,
		MaxHitCount			= 3,
		DoorDamage			= 5,
		SwingAnim			= Bat,
		DisplayName			= Banjo,
		MinRange			= 0.61,
		SwingTime			= 4,
		KnockdownMod			= 2,
		SplatBloodOnNoDeath		= FALSE,
		Icon				= Banjo,
		BreakSound			= BanjoBreak,
		DoorHitSound			= BanjoHit,
		HitSound			= BanjoHit,
		HitFloorSound			= BanjoHit,
		SwingSound			= BanjoSwing,
		TreeDamage			= 0,
		CriticalChance			= 5,
		CritDmgMultiplier		= 2,
		MinDamage			= 0.3,
		MaxDamage			= 0.6,
		BaseSpeed			= 1.1,
		TwoHandWeapon			= TRUE,
		AttachmentType			= Guitar,

See Also