Banjo: Difference between revisions
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===Weapon=== | {{stub}} | ||
{{languages|{{PAGENAME}}}} | |||
{{header|The Game World|Items|Tools|type=Tool|version=Version 41|incver=55}} | |||
{{Infobox weapon | |||
|display_name=Banjo | |||
|name_colour=Weapon | |||
|name_text_colour=Weapon | |||
|image=Image.png | |||
|image_width=120px | |||
|alternate_image=Banjo.png | |||
<!--GENERAL--> | |||
|category=Weapon | |||
|weight=3 | |||
|equipped=Two-handed | |||
|condition_max=3 | |||
|attachment_type=Guitar | |||
<!--CHARACTERISTICS--> | |||
<!--DAMAGE--> | |||
|type=SmallBlunt | |||
|swing_time=4 | |||
|min_range=0.61 | |||
|max_range=1.25 | |||
|min_damage=0.3 | |||
|max_damage=0.6 | |||
|push_back=0.3 | |||
|knockdown=2 | |||
<!--TECHNICAL DETAILS--> | |||
|class_name=Banjo | |||
}} | |||
A '''banjo''' is a two-handed short blunt weapon. It currently cannot be played. | |||
=== | == Usage == | ||
A banjo is a two-handed small blunt weapon that has low durability and damage. It also has a high endurance cost and strains users quickly. | |||
== Trivia == | |||
The banjo is the only two-handed short blunt weapon in the game. | |||
== Code == | |||
'''''From items.txt (Project Zomboid directory/media/scripts/)''''' | '''''From items.txt (Project Zomboid directory/media/scripts/)''''' | ||
{{Retrieved|version=41|incver=55}} | {{Retrieved|version=41|incver=55}} | ||
<pre> item Banjo | |||
MaxRange = 1.25, | |||
WeaponSprite = Banjo, | |||
MinAngle = 0.75, | |||
Type = Weapon, | |||
MinimumSwingTime = 4, | |||
KnockBackOnNoDeath = FALSE, | |||
SwingAmountBeforeImpact = 0.02, | |||
Categories = SmallBlunt, | |||
ConditionLowerChanceOneIn = 2, | |||
Weight = 3, | |||
SplatNumber = 1, | |||
PushBackMod = 0.3, | |||
SubCategory = Swinging, | |||
ConditionMax = 3, | |||
MaxHitCount = 3, | |||
DoorDamage = 5, | |||
SwingAnim = Bat, | |||
DisplayName = Banjo, | |||
MinRange = 0.61, | |||
SwingTime = 4, | |||
KnockdownMod = 2, | |||
SplatBloodOnNoDeath = FALSE, | |||
Icon = Banjo, | |||
BreakSound = BanjoBreak, | |||
DoorHitSound = BanjoHit, | |||
HitSound = BanjoHit, | |||
HitSound = BanjoHit, | HitFloorSound = BanjoHit, | ||
HitFloorSound = BanjoHit, | SwingSound = BanjoSwing, | ||
SwingSound = BanjoSwing, | TreeDamage = 0, | ||
CriticalChance = 5, | |||
CritDmgMultiplier = 2, | |||
MinDamage = 0.3, | |||
MaxDamage = 0.6, | |||
BaseSpeed = 1.1, | |||
TwoHandWeapon = TRUE, | |||
AttachmentType = Guitar, | |||
</pre> | |||
== See Also == | |||
* [[Violin]] | |||
* [[Electric Guitar]] | |||
{{Navbox_weapons}} |
Revision as of 23:16, 19 November 2021
Banjo | ||
---|---|---|
| ||
General | ||
Category | Weapon | |
Encumbrance | 3 | |
Equipped | Two-handed | |
Condition max. | 3 | |
Skill | Short Blunt | |
Attachment | Back | |
Damage | ||
Type | SmallBlunt | |
Attack speed | 4 | |
Range | 0.61–1.25 tiles | |
Damage | 0.3–0.6 | |
Knockback | 0.3 | |
Knockdown | 2 | |
Technical details | ||
Base ID | Banjo | |
A banjo is a two-handed short blunt weapon. It currently cannot be played.
Usage
A banjo is a two-handed small blunt weapon that has low durability and damage. It also has a high endurance cost and strains users quickly.
Trivia
The banjo is the only two-handed short blunt weapon in the game.
Code
From items.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.55
item Banjo MaxRange = 1.25, WeaponSprite = Banjo, MinAngle = 0.75, Type = Weapon, MinimumSwingTime = 4, KnockBackOnNoDeath = FALSE, SwingAmountBeforeImpact = 0.02, Categories = SmallBlunt, ConditionLowerChanceOneIn = 2, Weight = 3, SplatNumber = 1, PushBackMod = 0.3, SubCategory = Swinging, ConditionMax = 3, MaxHitCount = 3, DoorDamage = 5, SwingAnim = Bat, DisplayName = Banjo, MinRange = 0.61, SwingTime = 4, KnockdownMod = 2, SplatBloodOnNoDeath = FALSE, Icon = Banjo, BreakSound = BanjoBreak, DoorHitSound = BanjoHit, HitSound = BanjoHit, HitFloorSound = BanjoHit, SwingSound = BanjoSwing, TreeDamage = 0, CriticalChance = 5, CritDmgMultiplier = 2, MinDamage = 0.3, MaxDamage = 0.6, BaseSpeed = 1.1, TwoHandWeapon = TRUE, AttachmentType = Guitar,