Cabbage Seeds

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The Game WorldItemsFarmingSeedsCabbage Seeds
Cabbage Seeds
[[File:||200px|class=pixelart]]
Cabbage Seeds Packet
General
Category
Gardening
Encumbrance
Moodle Icon HeavyLoad.png
0.009 (single)
0.1 (bag)
Function
Properties
Capacity
50 (bag)
Technical
Item ID
Base.CabbageSeed
Base.CabbageBagSeed

Cabbage seeds are used to grow a crop of cabbage on plowed land.

Usage

Farming

Main article: Farming

Cabbage seeds are used with farming to grow a crop of cabbage on plowed land in an attempt to create a renewable food resource. It takes time to grow and requires being watered and watched over as plants are susceptible to various diseases.

A quantity of 50 can be repackaged back into a cabbage seeds packet, being much lighter than the individual seeds.

Crafting

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2 Ingredient 3
TZ CabbageLettuceSeeds.png
Cabbage Seeds x50
0 XP none Cabbage Seeds Packet
Cabbage Seeds Packet
(consumed)


Cabbage Seeds Packet
Cabbage Seeds Packet
0 XP none TZ CabbageLettuceSeeds.png
Cabbage Seeds x50
(consumed)


Cabbage CropB.png
Cabbages
0 XP none Plowed land.png
Plowed Land
(consumed)
TZ CabbageLettuceSeeds.png
Cabbage Seeds x9
(consumed)
WaterDrop.png
Water
(85+ units)

(consumed)

Distribution

Cabbage seeds packets can be found in the drawers and closets of many houses, but can also be found in crates, storage shelves, and in warehouse type buildings. They may also be found in farming vehicles.

Code

From farming.txt (Project Zomboid directory/media/scripts/)

Cabbage Seed TZ CabbageLettuceSeeds.png Retrieved: Build 41.78.16

    item CabbageSeed
	{
	    DisplayCategory = Gardening,
		Type				=		Normal,
		DisplayName			=		Cabbage Seeds,
		Icon				=		TZ_CabbageLettuceSeeds,
		Weight				=		0.009,
		SurvivalGear = TRUE,
		WorldStaticModel = Seeds_Ground,
	}

     

Cabbage Seeds Packet TZ SeedpackCabbageLettuce.png Retrieved: Build 41.78.16

    item CabbageBagSeed
	{
	    DisplayCategory = Gardening,
		Type				=		Normal,
		DisplayName			=		Cabbage Seeds Packet,
		Icon				=		TZ_SeedpackCabbageLettuce,
		Weight				=		0.1,
		SurvivalGear = TRUE,
		WorldStaticModel = CabbageSeedBag_Ground,
	}

 

See also