Canoe Paddle - Double-bladed: Difference between revisions
(Added basic weapon information and weapon code information from item_weapons.txt) |
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===Weapon=== | {{languages|Broom}} | ||
{{header|The Game World|Items|Weapons|Melee Weapons|type=Weapon|version=Version 41|incver=61}} | |||
{{Infobox weapon | |||
|display_name=Canoe Paddle Double | |||
|name_colour=Weapon | |||
|name_text_colour=Weapon | |||
|image=Image.png | |||
|image_width=120px | |||
|alternate_image=PaddleDouble.png | |||
<!--GENERAL--> | |||
|category=Weapon | |||
|weight=2.2 | |||
|equipped=Two-handed | |||
|condition_max=10 | |||
|attachment_type=Shovel | |||
<!--CHARACTERISTICS--> | |||
<!--DAMAGE--> | |||
|type=Blunt | |||
|swing_time=2 | |||
|min_range=0.61 | |||
|max_range=1.6 | |||
|min_damage=0.8 | |||
|max_damage=1.9 | |||
|tree_damage=0 | |||
|door_damage=1 | |||
|push_back=0.3 | |||
|knockdown=0 | |||
<!--TECHNICAL DETAILS--> | |||
|class_name=CanoePadelX2 | |||
}} | |||
A '''canoe paddle double''' is a long blunt weapon. | |||
=== | == Usage == | ||
'''''From | A canoe paddle double is an improvised long blunt weapon that has a pretty high damage range for its weapon type and a high crit chance of 50%, making it a potent weapon. The biggest drawback drawback is its slow swing speed. | ||
{{Retrieved|version=41|incver= | |||
== Code == | |||
'''''From items_weapons.txt (Project Zomboid directory/media/scripts/)''''' | |||
{{Retrieved|version=41|incver=61}} | |||
<pre> item CanoePadelX2 | |||
DisplayCategory = Sports, | |||
MaxRange = 1.6, | |||
WeaponSprite = CanoePadelX2, | |||
MinAngle = 0.85, | |||
Type = Weapon, | |||
MinimumSwingTime = 2, | |||
KnockBackOnNoDeath = FALSE, | |||
SwingAmountBeforeImpact = 0.02, | |||
Categories = Improvised;Blunt, | |||
ConditionLowerChanceOneIn = 10, | |||
Weight = 2.2, | |||
SplatNumber = 1, | |||
PushBackMod = 0.3, | |||
SubCategory = Swinging, | |||
ConditionMax = 10, | |||
MaxHitCount = 3, | |||
DoorDamage = 1, | |||
SwingAnim = Bat, | |||
DisplayName = Canoe Paddle Double, | |||
MinRange = 0.61, | |||
SwingTime = 2, | |||
KnockdownMod = 0, | |||
SplatBloodOnNoDeath = FALSE, | |||
Icon = PaddleDouble, | |||
RunAnim = Run_Weapon2, | |||
HitSound = CanoePaddleDoubleHit, | IdleAnim = Idle_Weapon2, | ||
HitFloorSound = CanoePaddleDoubleHit, | BreakSound = CanoePaddleDoubleBreak, | ||
SwingSound = CanoePaddleDoubleSwing, | DoorHitSound = CanoePaddleDoubleHit, | ||
HitSound = CanoePaddleDoubleHit, | |||
HitFloorSound = CanoePaddleDoubleHit, | |||
SwingSound = CanoePaddleDoubleSwing, | |||
TreeDamage = 0, | |||
TwoHandWeapon = TRUE, | |||
CriticalChance = 50, | |||
CritDmgMultiplier = 2, | |||
MinDamage = 0.8, | |||
MaxDamage = 1.9, | |||
BaseSpeed = 0.8, | |||
AttachmentType = Shovel, | |||
</pre> | |||
{{Navbox_weapons}} |
Revision as of 21:07, 15 December 2021
Canoe Paddle Double | ||
---|---|---|
| ||
General | ||
Category | Weapon | |
Encumbrance | 2.2 | |
Equipped | Two-handed | |
Condition max. | 10 | |
Skill | Long Blunt | |
Attachment | Back | |
Damage | ||
Type | Blunt | |
Attack speed | 2 | |
Range | 0.61–1.6 tiles | |
Damage | 0.8–1.9 | |
Tree damage | 0 | |
Door damage | 1 | |
Knockback | 0.3 | |
Knockdown | 0 | |
Technical details | ||
Base ID | CanoePadelX2 | |
A canoe paddle double is a long blunt weapon.
Usage
A canoe paddle double is an improvised long blunt weapon that has a pretty high damage range for its weapon type and a high crit chance of 50%, making it a potent weapon. The biggest drawback drawback is its slow swing speed.
Code
From items_weapons.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.61
item CanoePadelX2 DisplayCategory = Sports, MaxRange = 1.6, WeaponSprite = CanoePadelX2, MinAngle = 0.85, Type = Weapon, MinimumSwingTime = 2, KnockBackOnNoDeath = FALSE, SwingAmountBeforeImpact = 0.02, Categories = Improvised;Blunt, ConditionLowerChanceOneIn = 10, Weight = 2.2, SplatNumber = 1, PushBackMod = 0.3, SubCategory = Swinging, ConditionMax = 10, MaxHitCount = 3, DoorDamage = 1, SwingAnim = Bat, DisplayName = Canoe Paddle Double, MinRange = 0.61, SwingTime = 2, KnockdownMod = 0, SplatBloodOnNoDeath = FALSE, Icon = PaddleDouble, RunAnim = Run_Weapon2, IdleAnim = Idle_Weapon2, BreakSound = CanoePaddleDoubleBreak, DoorHitSound = CanoePaddleDoubleHit, HitSound = CanoePaddleDoubleHit, HitFloorSound = CanoePaddleDoubleHit, SwingSound = CanoePaddleDoubleSwing, TreeDamage = 0, TwoHandWeapon = TRUE, CriticalChance = 50, CritDmgMultiplier = 2, MinDamage = 0.8, MaxDamage = 1.9, BaseSpeed = 0.8, AttachmentType = Shovel,