Club Hammer: Difference between revisions

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|alternate_image=ClubHammer.png
|alternate_image=ClubHammer.png
<!--GENERAL-->
<!--GENERAL-->
|category=Weapon (or Tool?)
|category=Weapon
|weight=1
|weight=1
|function= (Any besides weapon?)
|function= short blunt weapon
|equipped=One-handed
|equipped=One-handed
|secondary_item= (Does it have any?)
|secondary_item= N/A
|condition_max=10
|condition_max=10
|attachment_type=Hammer
|attachment_type=Hammer

Revision as of 02:17, 20 December 2021

Hammer.png
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Club Hammer
Club Hammer
ClubHammer.png
General
Category Weapon
Encumbrance
Heavy Load
1
Function short blunt weapon
Equipped One-handed
Secondary Image.png
Condition max. 10
Skill Short Blunt
Attachment Belt
Damage
Type SmallBlunt
Attack speed 3
Range 0.61–1 tiles
Damage 0.5–1
Knockback 0.5
Knockdown 0
Technical details
Base ID ClubHammer

TODO

Usage

The Club Hammer does not work in building or dismantling wooden objects unlike like the hammer, ball-peen hammer, or stone hammer which all are able to build and dismantle objects. It is just used as a short blunt weapon

Code

From items.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.55

	item ClubHammer
		MaxRange			= 1,
		WeaponSprite			= ClubHammer,
		MinAngle			= 0.65,
		Type				= Weapon,
		MinimumSwingTime		= 3,
		KnockBackOnNoDeath		= TRUE,
		SwingAmountBeforeImpact		= 0.02,
		Categories			= SmallBlunt,
		ConditionLowerChanceOneIn	= 25,
		Weight				= 1,
		SplatNumber			= 1,
		PushBackMod			= 0.5,
		SubCategory			= Swinging,
		ConditionMax			= 10,
		MaxHitCount			= 1,
		DoorDamage			= 9,
		CanBarricade			= TRUE,
		SwingAnim			= Bat,
		DisplayName			= Club Hammer,
		MinRange			= 0.61,
		SwingTime			= 3,
		KnockdownMod			= 0,
		SplatBloodOnNoDeath		= TRUE,
		Icon				= ClubHammer,
		RunAnim				= Run_Weapon2,
		IdleAnim			= Idle_Weapon2,
		BreakSound			= ClubHammerBreak,
		DoorHitSound			= ClubHammerHit,
		HitSound			= ClubHammerHit,
		HitFloorSound			= ClubHammerHit,
		SwingSound			= ClubHammerSwing,
		TreeDamage			= 0,
		MetalValue			= 25,
		CriticalChance			= 20,
		CritDmgMultiplier		= 2,
		MinDamage			= 0.5,
		MaxDamage			= 1,
		BaseSpeed			= 1,
		WeaponLength			= 0.23,
		AttachmentType			= Hammer,