Club Hammer: Difference between revisions
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Revision as of 02:19, 20 December 2021
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. Last edit was 20/12/2021.Club Hammer | ||
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General | ||
Category | Weapon | |
Encumbrance | 1 | |
Equipped | One-handed | |
Condition max. | 10 | |
Skill | Short Blunt | |
Damage | ||
Type | SmallBlunt | |
Attack speed | 3 | |
Range | 0.61–1 tiles | |
Damage | 0.5–1 | |
Knockback | 0.5 | |
Knockdown | 0 | |
Technical details | ||
Base ID | ClubHammer | |
TODO
Usage
The Club Hammer does not work in building or dismantling wooden objects unlike like the hammer, ball-peen hammer, or stone hammer which all are able to build and dismantle objects. It is just used as a short blunt weapon
Code
From items.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.55
item ClubHammer MaxRange = 1, WeaponSprite = ClubHammer, MinAngle = 0.65, Type = Weapon, MinimumSwingTime = 3, KnockBackOnNoDeath = TRUE, SwingAmountBeforeImpact = 0.02, Categories = SmallBlunt, ConditionLowerChanceOneIn = 25, Weight = 1, SplatNumber = 1, PushBackMod = 0.5, SubCategory = Swinging, ConditionMax = 10, MaxHitCount = 1, DoorDamage = 9, CanBarricade = TRUE, SwingAnim = Bat, DisplayName = Club Hammer, MinRange = 0.61, SwingTime = 3, KnockdownMod = 0, SplatBloodOnNoDeath = TRUE, Icon = ClubHammer, RunAnim = Run_Weapon2, IdleAnim = Idle_Weapon2, BreakSound = ClubHammerBreak, DoorHitSound = ClubHammerHit, HitSound = ClubHammerHit, HitFloorSound = ClubHammerHit, SwingSound = ClubHammerSwing, TreeDamage = 0, MetalValue = 25, CriticalChance = 20, CritDmgMultiplier = 2, MinDamage = 0.5, MaxDamage = 1, BaseSpeed = 1, WeaponLength = 0.23, AttachmentType = Hammer,