Drumstick: Difference between revisions
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{{header|Project Zomboid|Items|Weapons|Melee Weapons|type=Weapon|version=Version 41|incver=55}} | |||
{{Infobox weapon | |||
|display_name=Drumstick | |||
|name_colour=Weapon | |||
|name_text_colour=Weapon | |||
|image=Image.png | |||
|image_width=120px | |||
|alternate_image=Drumsticks.png | |||
<!--GENERAL--> | |||
|category=Weapon | |||
|weight=3 | |||
|equipped=One-handed | |||
|condition_max=1 | |||
<!--CHARACTERISTICS--> | |||
<!--DAMAGE--> | |||
|type=SmallBlunt | |||
|swing_time=4 | |||
|min_range=0.61 | |||
|max_range=0.9 | |||
|min_damage=0.1 | |||
|max_damage=0.2 | |||
|push_back=0.3 | |||
|knockdown=2 | |||
<!--TECHNICAL DETAILS--> | |||
|class_name=Drumstick | |||
}} | |||
A '''drumstick''' is an improvised short blunt weapon. It currently cannot be used as a musical instrument. | |||
== Usage == | |||
A drumstick is a short blunt weapon with very low durability and damage. | |||
== Code == | |||
'''''From items_weapons.txt (Project Zomboid directory/media/scripts/)''''' | '''''From items_weapons.txt (Project Zomboid directory/media/scripts/)''''' | ||
{{Retrieved|version=41|incver=55}} | {{Retrieved|version=41|incver=55}} | ||
<pre> item Drumstick | |||
MaxRange = 0.9, | |||
MaxRange = 0.9, | WeaponSprite = Drumstick, | ||
WeaponSprite = Drumstick, | MinAngle = 0.65, | ||
MinAngle = 0.65, | Type = Weapon, | ||
Type = Weapon, | MinimumSwingTime = 4, | ||
MinimumSwingTime = 4, | KnockBackOnNoDeath = FALSE, | ||
KnockBackOnNoDeath = FALSE, | SwingAmountBeforeImpact = 0.02, | ||
SwingAmountBeforeImpact = 0.02, | Categories = Improvised;SmallBlunt, | ||
Categories = Improvised;SmallBlunt, | ConditionLowerChanceOneIn = 1, | ||
ConditionLowerChanceOneIn = 1, | Weight = 3, | ||
Weight = 3, | SplatNumber = 1, | ||
SplatNumber = 1, | PushBackMod = 0.3, | ||
PushBackMod = 0.3, | SubCategory = Swinging, | ||
SubCategory = Swinging, | ConditionMax = 1, | ||
ConditionMax = 1, | MaxHitCount = 2, | ||
MaxHitCount = 2, | DoorDamage = 0, | ||
DoorDamage = 0, | SwingAnim = Bat, | ||
SwingAnim = Bat, | DisplayName = Drumstick, | ||
DisplayName = Drumstick, | MinRange = 0.61, | ||
MinRange = 0.61, | SwingTime = 4, | ||
SwingTime = 4, | KnockdownMod = 2, | ||
KnockdownMod = 2, | SplatBloodOnNoDeath = FALSE, | ||
SplatBloodOnNoDeath = FALSE, | Icon = Drumsticks, | ||
Icon = Drumsticks, | BreakSound = DrumstickBreak, | ||
DoorHitSound = DrumstickHit, | |||
HitSound = DrumstickHit, | |||
HitSound = DrumstickHit, | HitFloorSound = DrumstickHit, | ||
HitFloorSound = DrumstickHit, | SwingSound = DrumstickSwing, | ||
SwingSound = DrumstickSwing, | TreeDamage = 0, | ||
CriticalChance = 0, | |||
MinDamage = 0.1, | |||
MaxDamage = 0.2, | |||
BaseSpeed = 1.3, | |||
</pre> | |||
== See Also == | |||
* [[Violin]] | |||
* [[Banjo]] | |||
{{Navbox_weapons}} |
Revision as of 23:23, 19 November 2021
Drumstick | ||
---|---|---|
| ||
General | ||
Category | Weapon | |
Encumbrance | 3 | |
Equipped | One-handed | |
Condition max. | 1 | |
Skill | Short Blunt | |
Damage | ||
Type | SmallBlunt | |
Attack speed | 4 | |
Range | 0.61–0.9 tiles | |
Damage | 0.1–0.2 | |
Knockback | 0.3 | |
Knockdown | 2 | |
Technical details | ||
Base ID | Drumstick | |
A drumstick is an improvised short blunt weapon. It currently cannot be used as a musical instrument.
Usage
A drumstick is a short blunt weapon with very low durability and damage.
Code
From items_weapons.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.55
item Drumstick MaxRange = 0.9, WeaponSprite = Drumstick, MinAngle = 0.65, Type = Weapon, MinimumSwingTime = 4, KnockBackOnNoDeath = FALSE, SwingAmountBeforeImpact = 0.02, Categories = Improvised;SmallBlunt, ConditionLowerChanceOneIn = 1, Weight = 3, SplatNumber = 1, PushBackMod = 0.3, SubCategory = Swinging, ConditionMax = 1, MaxHitCount = 2, DoorDamage = 0, SwingAnim = Bat, DisplayName = Drumstick, MinRange = 0.61, SwingTime = 4, KnockdownMod = 2, SplatBloodOnNoDeath = FALSE, Icon = Drumsticks, BreakSound = DrumstickBreak, DoorHitSound = DrumstickHit, HitSound = DrumstickHit, HitFloorSound = DrumstickHit, SwingSound = DrumstickSwing, TreeDamage = 0, CriticalChance = 0, MinDamage = 0.1, MaxDamage = 0.2, BaseSpeed = 1.3,