Hand Scythe: Difference between revisions
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{{languages|{{PAGENAME}}}} | |||
{{header|Project Zomboid|Items|Weapons|Melee Weapons|type=Weapon|version=Version 41|incver=55}} | |||
{{Infobox weapon | |||
|display_name=Hand Scythe | |||
|name_colour=Weapon | |||
|name_text_colour=Weapon | |||
|image=Image.png | |||
|image_width=120px | |||
|alternate_image=HandScythe.png | |||
<!--GENERAL--> | |||
|category=Weapon | |||
|weight=0.5 | |||
|equipped=One-handed | |||
|condition_max=5 | |||
|attachment_type=Hammer | |||
<!--CHARACTERISTICS--> | |||
<!--DAMAGE--> | |||
|type=SmallBlade | |||
|swing_time=4 | |||
|min_range=0.61 | |||
|max_range=1.1 | |||
|min_damage=0.6 | |||
|max_damage=1.2 | |||
|push_back=0.3 | |||
|knockdown=2 | |||
|class_name=HandScythe | |||
}} | |||
A '''hand scythe''' is a short blade weapon. | |||
== Usage == | |||
A hand scythe is a short blade weapon with moderate durability and damage. Unlike many short bladed weapons, a hand scythe cannot perform the jaw stab instant-kill attack. | |||
== Code == | == Code == | ||
'''''From items_weapons.txt (Project Zomboid directory/media/scripts/)''''' | '''''From items_weapons.txt (Project Zomboid directory/media/scripts/)''''' | ||
{{Retrieved|version=41|incver=55}} | {{Retrieved|version=41|incver=55}} | ||
<pre> item HandScythe | |||
MaxRange = 1.1, | |||
WeaponSprite = HandScythe, | |||
MinAngle = 0.67, | |||
Type = Weapon, | |||
MinimumSwingTime = 4, | |||
KnockBackOnNoDeath = FALSE, | |||
SwingAmountBeforeImpact = 0.02, | |||
Categories = SmallBlade, | |||
ConditionLowerChanceOneIn = 5, | |||
Weight = 0.5, | |||
SplatNumber = 2, | |||
PushBackMod = 0.3, | |||
SubCategory = Swinging, | |||
ConditionMax = 5, | |||
MaxHitCount = 2, | |||
DoorDamage = 5, | |||
SwingAnim = Bat, | |||
DisplayName = Hand Scythe, | |||
MinRange = 0.61, | |||
SwingTime = 4, | |||
KnockdownMod = 2, | |||
SplatBloodOnNoDeath = FALSE, | |||
Icon = HandScythe, | |||
DoorHitSound = HandScytheHit, | |||
HitSound = HandScytheHit, | |||
HitFloorSound = HandScytheHit, | |||
HitSound = HandScytheHit, | BreakSound = HandScytheBreak, | ||
HitFloorSound = HandScytheHit, | SwingSound = HandScytheSwing, | ||
TreeDamage = 0, | |||
SwingSound = HandScytheSwing, | CriticalChance = 15, | ||
CritDmgMultiplier = 5, | |||
MinDamage = 0.6, | |||
MaxDamage = 1.2, | |||
BaseSpeed = 1.1, | |||
WeaponLength = 0.3, | |||
DamageCategory = Slash, | |||
DamageMakeHole = TRUE, | |||
AttachmentType = Hammer, | |||
</pre> | |||
{{Navbox_weapons}} |
Revision as of 01:52, 20 November 2021
Hand Scythe | ||
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| ||
General | ||
Category | Weapon | |
Encumbrance | 0.5 | |
Equipped | One-handed | |
Condition max. | 5 | |
Skill | Short Blade | |
Attachment | Belt | |
Damage | ||
Type | SmallBlade | |
Attack speed | 4 | |
Range | 0.61–1.1 tiles | |
Damage | 0.6–1.2 | |
Knockback | 0.3 | |
Knockdown | 2 | |
Technical details | ||
Base ID | HandScythe | |
A hand scythe is a short blade weapon.
Usage
A hand scythe is a short blade weapon with moderate durability and damage. Unlike many short bladed weapons, a hand scythe cannot perform the jaw stab instant-kill attack.
Code
From items_weapons.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.55
item HandScythe MaxRange = 1.1, WeaponSprite = HandScythe, MinAngle = 0.67, Type = Weapon, MinimumSwingTime = 4, KnockBackOnNoDeath = FALSE, SwingAmountBeforeImpact = 0.02, Categories = SmallBlade, ConditionLowerChanceOneIn = 5, Weight = 0.5, SplatNumber = 2, PushBackMod = 0.3, SubCategory = Swinging, ConditionMax = 5, MaxHitCount = 2, DoorDamage = 5, SwingAnim = Bat, DisplayName = Hand Scythe, MinRange = 0.61, SwingTime = 4, KnockdownMod = 2, SplatBloodOnNoDeath = FALSE, Icon = HandScythe, DoorHitSound = HandScytheHit, HitSound = HandScytheHit, HitFloorSound = HandScytheHit, BreakSound = HandScytheBreak, SwingSound = HandScytheSwing, TreeDamage = 0, CriticalChance = 15, CritDmgMultiplier = 5, MinDamage = 0.6, MaxDamage = 1.2, BaseSpeed = 1.1, WeaponLength = 0.3, DamageCategory = Slash, DamageMakeHole = TRUE, AttachmentType = Hammer,