Hand Scythe: Difference between revisions
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|image= | |image=HandScythe.png | ||
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A ''' | A '''Hand Scythe''' is a short blade weapon. The hand scythe cannot perform a jaw-stab or back-stab like many other short blade weapons can. The weapon can also be attached to your belt, for quick access and weight reduction. | ||
== Usage == | == Usage == | ||
{{pros-cons | |||
<!-- #PROS# - below this line --> | |||
|pros1 = Faster swing speed than most melee weapons(same speed as the [[Hand Axe]]) | |||
|pros2 = Decent range, especially for a short blade weapon. | |||
<!-- #CONS# - below this line --> | |||
|cons1 = Terrible durability. | |||
|cons2 = Mediocre damage. | |||
}} | |||
===Mult-hit=== | |||
In modes with multi-hit enabled, the hand scythe is capable of hitting two enemies in one swing. | |||
==Distribution== | |||
===Buildings=== | |||
Hand scythes can sometimes be found in sheds and industrial areas. | |||
== Code == | == Code == | ||
'''''From items_weapons.txt (Project Zomboid directory/media/scripts/)''''' | '''''From items_weapons.txt (Project Zomboid directory/media/scripts/)''''' |
Revision as of 00:34, 21 December 2021
Hand Scythe | |
---|---|
General | |
Category | Weapon |
Encumbrance | 0.5 |
Equipped | One-handed |
Condition max. | 5 |
Skill | Short Blade |
Attachment | Belt |
Damage | |
Type | SmallBlade |
Attack speed | 4 |
Range | 0.61–1.1 tiles |
Damage | 0.6–1.2 |
Knockback | 0.3 |
Knockdown | 2 |
Technical details | |
Base ID | HandScythe |
A Hand Scythe is a short blade weapon. The hand scythe cannot perform a jaw-stab or back-stab like many other short blade weapons can. The weapon can also be attached to your belt, for quick access and weight reduction.
Usage
Pros | Cons |
---|---|
|
|
Mult-hit
In modes with multi-hit enabled, the hand scythe is capable of hitting two enemies in one swing.
Distribution
Buildings
Hand scythes can sometimes be found in sheds and industrial areas.
Code
From items_weapons.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.55
item HandScythe MaxRange = 1.1, WeaponSprite = HandScythe, MinAngle = 0.67, Type = Weapon, MinimumSwingTime = 4, KnockBackOnNoDeath = FALSE, SwingAmountBeforeImpact = 0.02, Categories = SmallBlade, ConditionLowerChanceOneIn = 5, Weight = 0.5, SplatNumber = 2, PushBackMod = 0.3, SubCategory = Swinging, ConditionMax = 5, MaxHitCount = 2, DoorDamage = 5, SwingAnim = Bat, DisplayName = Hand Scythe, MinRange = 0.61, SwingTime = 4, KnockdownMod = 2, SplatBloodOnNoDeath = FALSE, Icon = HandScythe, DoorHitSound = HandScytheHit, HitSound = HandScytheHit, HitFloorSound = HandScytheHit, BreakSound = HandScytheBreak, SwingSound = HandScytheSwing, TreeDamage = 0, CriticalChance = 15, CritDmgMultiplier = 5, MinDamage = 0.6, MaxDamage = 1.2, BaseSpeed = 1.1, WeaponLength = 0.3, DamageCategory = Slash, DamageMakeHole = TRUE, AttachmentType = Hammer,