Leaf Rake

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Revision as of 08:39, 8 April 2023 by Faalagorn (talk | contribs) (Add stub, add infobox, minor cleanup)
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Code

Item

From items_weapons.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.55

    item LeafRake

        MaxRange	=	1.6,
        WeaponSprite	=	LeafRake,
        MinAngle	=	0.85,
        Type	=	Weapon,
        MinimumSwingTime	=	2,
        KnockBackOnNoDeath	=	FALSE,
        SwingAmountBeforeImpact	=	0.02,
        Categories	=	Improvised;Blunt,
        ConditionLowerChanceOneIn	=	3,
        Weight	=	1.5,
        SplatNumber	=	1,
        PushBackMod	=	0.3,
        SubCategory	=	Swinging,
        ConditionMax	=	4,
        MaxHitCount	=	3,
        DoorDamage	=	1,
        SwingAnim	=	Bat,
        DisplayName	=	Leaf Rake,
        MinRange	=	0.61,
        SwingTime	=	2,
        KnockdownMod	=	0,
        SplatBloodOnNoDeath	=	FALSE,
        Icon	=	LeafRake,
        RunAnim	=	Run_Weapon2,
        IdleAnim	=	Idle_Weapon2,
        BreakSound  =   LeafRakeBreak,
        DoorHitSound = LeafRakeHit,
		HitSound = LeafRakeHit,
		HitFloorSound = LeafRakeHit,
		SwingSound = LeafRakeSwing,
        TreeDamage  =   0,
        TwoHandWeapon = TRUE,
        CriticalChance	=	5,
        CritDmgMultiplier = 1,
        MinDamage	=	0.2,
        MaxDamage	=	0.4,
        BaseSpeed = 1.2,
   		WeaponLength = 0.65,
        DamageCategory = Slash,
        DamageMakeHole = TRUE,
        AttachmentType = Shovel,
         {