Leaf Rake
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Code
Item
From items_weapons.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.55
item LeafRake MaxRange = 1.6, WeaponSprite = LeafRake, MinAngle = 0.85, Type = Weapon, MinimumSwingTime = 2, KnockBackOnNoDeath = FALSE, SwingAmountBeforeImpact = 0.02, Categories = Improvised;Blunt, ConditionLowerChanceOneIn = 3, Weight = 1.5, SplatNumber = 1, PushBackMod = 0.3, SubCategory = Swinging, ConditionMax = 4, MaxHitCount = 3, DoorDamage = 1, SwingAnim = Bat, DisplayName = Leaf Rake, MinRange = 0.61, SwingTime = 2, KnockdownMod = 0, SplatBloodOnNoDeath = FALSE, Icon = LeafRake, RunAnim = Run_Weapon2, IdleAnim = Idle_Weapon2, BreakSound = LeafRakeBreak, DoorHitSound = LeafRakeHit, HitSound = LeafRakeHit, HitFloorSound = LeafRakeHit, SwingSound = LeafRakeSwing, TreeDamage = 0, TwoHandWeapon = TRUE, CriticalChance = 5, CritDmgMultiplier = 1, MinDamage = 0.2, MaxDamage = 0.4, BaseSpeed = 1.2, WeaponLength = 0.65, DamageCategory = Slash, DamageMakeHole = TRUE, AttachmentType = Shovel, {