Magnum: Difference between revisions

From PZwiki
No edit summary
m (Added some trivia.)
Line 41: Line 41:
==Distribution==
==Distribution==
'''TODO'''
'''TODO'''
==Trivia==
* Magnum appears to be based on [[Wikipedia:Colt Anaconda|Colt anaconda revolver]], specifically the 8 inch barrel variant with wood furniture.


==Code==
==Code==

Revision as of 13:30, 14 January 2022

Hammer.png
This article is currently under construction.
It is in the process of an expansion or major restructuring. You are welcome to assist in its construction by editing it as well.
If this page has not been updated in a while, please replace this notice with {{Improve}}. Last edit was 14/01/2022.
Magnum
Magnum
General
Category Weapon
Encumbrance
Heavy Load
2
Equipped One-handed
Condition max. 10
Attachment Holster
Characteristics
Ammo type .44 Magnum
Magazine size 6
Noise radius 75 tiles
Recoil delay 30
Reload time 30
Aiming time 40
Damage
Attack speed 0.5
Range 0.61–11 tiles
Damage 1.2–1.9
Door damage 5
Accuracy 20
Knockback 0.3
Knockdown 2
Technical details
Base ID Base.Revolver_Long

The Magnum revolver is a handgun chambered in .44 Magnum.

Usage

TODO

Distribution

TODO

Trivia

  • Magnum appears to be based on Colt anaconda revolver, specifically the 8 inch barrel variant with wood furniture.

Code

From items_weapons.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50

	item Revolver_Long
		ImpactSound			= null,
		MaxRange			= 11,
		WeaponSprite			= Revolver_Long,
		SoundVolume			= 75,
		MinAngle			= 0.95,
		Type				= Weapon,
		MinimumSwingTime		= 0.5,
		ToHitModifier			= 1.5,
		NPCSoundBoost			= 1.5,
		KnockBackOnNoDeath		= TRUE,
		Ranged				= TRUE,
		SwingAmountBeforeImpact		= 0,
		ProjectileCount			= 1,
		ConditionLowerChanceOneIn	= 60,
		Weight				= 2,
		SplatNumber			= 3,
		PushBackMod			= 0.3,
		SubCategory			= Firearm,
		ConditionMax			= 10,
		ShareDamage			= FALSE,
		MaxHitCount			= 1,
		IsAimedFirearm			= TRUE,
		DoorDamage			= 5,
		UseEndurance			= FALSE,
		SwingAnim			= Handgun,
		DisplayName			= Magnum,
		MinRange			= 0.61,
		SwingTime			= 0.5,
		MultipleHitConditionAffected	= FALSE,
		SoundRadius			= 120,
		MinDamage			= 1.2,
		MaxDamage			= 1.9,
		SplatSize			= 3,
		KnockdownMod			= 2,
		SplatBloodOnNoDeath		= TRUE,
		Icon				= RevolverLong,
		RunAnim				= Run_Weapon2,
		CriticalChance			= 20,
		CritDmgMultiplier		= 4,
		AimingPerkCritModifier		= 10,
		AimingPerkRangeModifier		= 1.5,
		HitChance			= 20,
		AimingPerkHitChanceModifier	= 12,
		AimingPerkMinAngleModifier	= 0.05,
		RecoilDelay			= 30,
		SoundGain			= 1.5,
		ClipSize			= 15,
		ReloadTime			= 30,
		AimingTime			= 40,
		BreakSound			= BreakMetalItem,
		MetalValue			= 30,
		AmmoBox				= Bullets44Box,
		MaxAmmo				= 6,
		SwingSound			= stormyRevolverFire,
		InsertAmmoSound			= stormyRevolverInsertRound,
		EjectAmmoSound			= stormyRevolverSpin,
		RackSound			= stormyRevolverClick,
		AmmoType			= Base.Bullets44,
		WeaponReloadType		= revolver,
		JamGunChance			= 0,
		haveChamber			= FALSE,
		AttachmentType			= Holster,
		ModelWeaponPart			= IronSight IronSight scope scope,
		ModelWeaponPart			= RedDot RedDot reddot reddot,