Pipe Wrench: Difference between revisions
(Added basic weapon information) |
Smarrteboje (talk | contribs) (Apply weapons template) |
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{{languages}} | |||
{{header|The Game World|Items|Weapons|Melee Weapons|type=Weapon|version=Version 41|incver=66}} | |||
{{Infobox weapon | |||
|display_name=Pipe Wrench | |||
|name_colour=Weapon | |||
|name_text_colour=Weapon | |||
|image=PipeWrench_Model.png | |||
|image_width=200px | |||
|alternate_image=PipeWrench_Model.png | |||
|alternate_name=Pipe Wrench | |||
|alternate_link= | |||
<!--GENERAL--> | |||
|category=Weapon | |||
|weight=1.5 | |||
|function= | |||
|equipped=One-handed | |||
|secondary_item= | |||
|condition_max=10 | |||
|attachment_type=Wrench | |||
<!--DAMAGE--> | |||
|type=Blunt | |||
|swing_time=4 | |||
|min_range=0.61 | |||
|max_range=1.1 | |||
|hit_chance= | |||
|min_damage=0.5 | |||
|max_damage=1 | |||
|push_back=0.3 | |||
|knockdown=2 | |||
|class_name=Base.PipeWrench | |||
}} | |||
The Pipe Wrench is a short blunt weapon. | |||
__TOC__ | |||
==Usage== | |||
===Weapon=== | ===Weapon=== | ||
The Pipe Wrench is | The Pipe Wrench is similar to the [[Hammer]] in most of its stats, but comes with a slightly faster swing time at the cost of a higher weight. | ||
===Breaking doors=== | |||
The Pipe Wrench does 10 damage per hit to a door. | |||
==Condition== | |||
The Pipe Wrench is a [[Skills#Blunt|blunt]] weapon. It has high durability, with a chance to lower condition per hit of <code>1 in (25 + maintenance x 2)</code>. | |||
===Repairing=== | |||
The Pipe Wrench cannot be repaired. | |||
==Code== | |||
===Item=== | ===Item=== | ||
'''''From items.txt (Project Zomboid directory/media/scripts/)''''' | '''''From items.txt (Project Zomboid directory/media/scripts/)''''' | ||
{{Retrieved|version=41|incver= | |||
{{Retrieved|version=41|incver=66}} | |||
<pre>item PipeWrench | |||
{ | |||
DisplayCategory = ToolWeapon, | |||
MaxRange = 1.1, | |||
WeaponSprite = PipeWrench, | |||
MinAngle = 0.67, | |||
Type = Weapon, | |||
MinimumSwingTime = 4, | |||
KnockBackOnNoDeath = FALSE, | |||
SwingAmountBeforeImpact = 0.02, | |||
Categories = SmallBlunt, | |||
ConditionLowerChanceOneIn = 25, | |||
Weight = 1.5, | |||
SplatNumber = 1, | |||
PushBackMod = 0.3, | |||
SubCategory = Swinging, | |||
ConditionMax = 10, | |||
MaxHitCount = 2, | |||
DoorDamage = 10, | |||
SwingAnim = Bat, | |||
DisplayName = Pipe Wrench, | |||
MinRange = 0.61, | |||
SwingTime = 4, | |||
KnockdownMod = 2, | |||
SplatBloodOnNoDeath = FALSE, | |||
Icon = PipeWrench, | |||
BreakSound = PipeWrenchBreak, | |||
DoorHitSound = PipeWrenchHit, | |||
HitSound = PipeWrenchHit, | |||
HitFloorSound = PipeWrenchHit, | |||
SwingSound = PipeWrenchSwing, | |||
TreeDamage = 0, | |||
CriticalChance = 25, | |||
CritDmgMultiplier = 2, | |||
MinDamage = 0.5, | |||
MaxDamage = 1, | |||
BaseSpeed = 1, | |||
WeaponLength = 0.3, | |||
AttachmentType = Wrench, | |||
}</pre> | |||
{{Navbox_weapons}} |
Revision as of 17:34, 5 March 2022
Pipe Wrench | ||
---|---|---|
| ||
General | ||
Category | Weapon | |
Encumbrance | 1.5 | |
Equipped | One-handed | |
Condition max. | 10 | |
Skill | Long Blunt | |
Attachment | Belt | |
Damage | ||
Type | Blunt | |
Attack speed | 4 | |
Range | 0.61–1.1 tiles | |
Damage | 0.5–1 | |
Knockback | 0.3 | |
Knockdown | 2 | |
Technical details | ||
Base ID | Base.PipeWrench | |
The Pipe Wrench is a short blunt weapon.
Usage
Weapon
The Pipe Wrench is similar to the Hammer in most of its stats, but comes with a slightly faster swing time at the cost of a higher weight.
Breaking doors
The Pipe Wrench does 10 damage per hit to a door.
Condition
The Pipe Wrench is a blunt weapon. It has high durability, with a chance to lower condition per hit of 1 in (25 + maintenance x 2)
.
Repairing
The Pipe Wrench cannot be repaired.
Code
Item
From items.txt (Project Zomboid directory/media/scripts/)
Retrieved: Build 41.66
item PipeWrench { DisplayCategory = ToolWeapon, MaxRange = 1.1, WeaponSprite = PipeWrench, MinAngle = 0.67, Type = Weapon, MinimumSwingTime = 4, KnockBackOnNoDeath = FALSE, SwingAmountBeforeImpact = 0.02, Categories = SmallBlunt, ConditionLowerChanceOneIn = 25, Weight = 1.5, SplatNumber = 1, PushBackMod = 0.3, SubCategory = Swinging, ConditionMax = 10, MaxHitCount = 2, DoorDamage = 10, SwingAnim = Bat, DisplayName = Pipe Wrench, MinRange = 0.61, SwingTime = 4, KnockdownMod = 2, SplatBloodOnNoDeath = FALSE, Icon = PipeWrench, BreakSound = PipeWrenchBreak, DoorHitSound = PipeWrenchHit, HitSound = PipeWrenchHit, HitFloorSound = PipeWrenchHit, SwingSound = PipeWrenchSwing, TreeDamage = 0, CriticalChance = 25, CritDmgMultiplier = 2, MinDamage = 0.5, MaxDamage = 1, BaseSpeed = 1, WeaponLength = 0.3, AttachmentType = Wrench, }