Plunger
Plunger | ||
---|---|---|
| ||
General | ||
Category | Weapon | |
Encumbrance | 0.5 | |
Equipped | One-handed | |
Condition max. | 3 | |
Skill | Short Blunt | |
Attachment | Belt | |
Damage | ||
Type | SmallBlunt | |
Attack speed | 4 | |
Range | 0.61–1.1 tiles | |
Damage | 0.3–0.5 | |
Door damage | 2 | |
Knockback | 0.3 | |
Knockdown | 2 | |
Technical details | ||
Base ID | Plunger | |
A plunger is an improvised short blunt weapon.
Usage
A plunger is a short blunt weapon with a low durability and damage.
Code
From items.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.55
item Plunger MaxRange = 1.1, WeaponSprite = Plunger, MinAngle = 0.65, Type = Weapon, MinimumSwingTime = 4, KnockBackOnNoDeath = FALSE, SwingAmountBeforeImpact = 0.02, Categories = Improvised;SmallBlunt, ConditionLowerChanceOneIn = 2, Weight = 0.5, SplatNumber = 1, PushBackMod = 0.3, SubCategory = Swinging, ConditionMax = 3, MaxHitCount = 2, DoorDamage = 2, SwingAnim = Bat, DisplayName = Plunger, MinRange = 0.61, SwingTime = 4, KnockdownMod = 2, SplatBloodOnNoDeath = FALSE, Icon = Plunger, BreakSound = PlungerBreak, DoorHitSound = PlungerHit, HitSound = PlungerHit, HitFloorSound = PlungerHit, SwingSound = PlungerSwing, TreeDamage = 0, CriticalChance = 5, CritDmgMultiplier = 2, MinDamage = 0.3, MaxDamage = 0.5, BaseSpeed = 1.2, AttachmentType = Knife,