Razor: Difference between revisions
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|name =Razor | |name =Razor | ||
|model=Razor Model.png | |model=Razor Model.png | ||
|icon=Razor.png | |icon=Razor.png | ||
|icon_name=Razor | |icon_name=Razor | ||
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|material_value=5 | |material_value=5 | ||
|tags=Razor | |tags=Razor | ||
|item_id = Base.Razor}} | |item_id = Base.Razor | ||
}} | |||
'''Razor''' can modify the type of beard of the [[player]] or used to shave hair. In all cases, to modify beard or shaving hair, razor can be replaced by [[scissors]]. | '''Razor''' can modify the type of beard of the [[player]] or used to shave hair. In all cases, to modify beard or shaving hair, razor can be replaced by [[scissors]]. | ||
Line 25: | Line 25: | ||
| lang = java | | lang = java | ||
| line = true | | line = true | ||
| start = | | start = 1832 | ||
| source = newitems.txt | | source = newitems.txt | ||
| retrieved = true | | retrieved = true | ||
| version = 41.78.16 | | version = 41.78.16 | ||
| code = | | code = | ||
item Razor | item Razor | ||
{ | { | ||
DisplayCategory = Junk, | |||
Weight = 0.2, | |||
Type = Normal, | |||
DisplayName = Razor, | |||
Icon = Razor, | |||
MetalValue = 5, | |||
StaticModel = DisposableRazor, | |||
WorldStaticModel = Razor_Ground, | |||
Tags = Razor, | |||
} | } | ||
}} | }} | ||
}} | }} |
Revision as of 02:08, 20 March 2024
Razor
General
Properties
Material
Metal
Metal quantity
5
Technical
Tags
Razor
Item ID
Base.Razor
Razor can modify the type of beard of the player or used to shave hair. In all cases, to modify beard or shaving hair, razor can be replaced by scissors.
Distribution
Razors are most often found in medicine cabinets and bathroom counters, though they very rarely spawn as loot on the corpses of zombies.
Code
Code snippet! This section contains source code from Project ZomboidShow / Hide
Source: ProjectZomboid\media\scripts\newitems.txt
item Razor
{
DisplayCategory = Junk,
Weight = 0.2,
Type = Normal,
DisplayName = Razor,
Icon = Razor,
MetalValue = 5,
StaticModel = DisposableRazor,
WorldStaticModel = Razor_Ground,
Tags = Razor,
}