Razor: Difference between revisions
m (added model) |
(Updated item in game use cases.) |
||
Line 1: | Line 1: | ||
{{languages}} | {{languages}} | ||
{{header|The Game World|Items|version=Version | {{header|The Game World|Items|version=Version 41|incver=78}}{{Infobox normal | ||
| display_name = Razor | | display_name = Razor | ||
| name_colour = | | name_colour = | ||
Line 10: | Line 10: | ||
| weight = 0.2 | | weight = 0.2 | ||
| function = ''None'' | | function = ''None'' | ||
| class_name = Base.Razor}} | | class_name = Base.Razor}} | ||
Razor can modify the type of beard of the {{T|player}} or used to shave hair. In all cases to modify beard or shaving hair, razor can be replaced by [[Scissors|Scissors]]. | |||
==Distribution== | ==Distribution== | ||
Line 29: | Line 28: | ||
</pre> | </pre> | ||
{{Navbox_equipment}} | |||
Revision as of 08:06, 3 April 2023
Razor | ||
---|---|---|
Razor | ||
| ||
General | ||
Category | Item | |
Encumbrance | 0.2 | |
Function | None | |
Technical details | ||
Base ID | Base.Razor |
Razor can modify the type of beard of the player or used to shave hair. In all cases to modify beard or shaving hair, razor can be replaced by Scissors.
Distribution
Razors are most often found in medicine cabinets and bathroom counters, though they very rarely spawn as loot on the corpses of zombies.
Code
From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 40.43
item Razor Weight = 0.2, Type = Normal, DisplayName = Razor, Icon = Razor, MetalValue = 5,