Remote Controller: Difference between revisions
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| code = | | code = | ||
item RemoteCraftedV1 | item RemoteCraftedV1 | ||
{ | { | ||
DisplayCategory = Electronics, | |||
Weight = 0.4, | |||
Type = Normal, | |||
DisplayName = V1 Remote Controller, | |||
Icon = RemoteCrafted, | |||
RemoteController = TRUE, | |||
RemoteRange = 7, | |||
MetalValue = 15, | |||
Tooltip = Tooltip_RemoteController, | |||
} | WorldStaticModel = RemoteController, | ||
} | |||
}} | |||
}} | }} | ||
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| lang = java | | lang = java | ||
| line = true | | line = true | ||
| start = | | start = 659 | ||
| source = newitems.txt | | source = newitems.txt | ||
| retrieved = true | | retrieved = true | ||
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| code = | | code = | ||
item RemoteCraftedV2 | item RemoteCraftedV2 | ||
{ | { | ||
DisplayCategory = Electronics, | |||
Weight = 0.4, | |||
Type = Normal, | |||
DisplayName = V2 Remote Controller, | |||
Icon = RemoteCrafted, | |||
RemoteController = TRUE, | |||
RemoteRange = 11, | |||
MetalValue = 15, | |||
Tooltip = Tooltip_RemoteController, | |||
} | WorldStaticModel = RemoteController, | ||
} | |||
}} | |||
}} | }} | ||
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| lang = java | | lang = java | ||
| line = true | | line = true | ||
| start = | | start = 645 | ||
| source = newitems.txt | | source = newitems.txt | ||
| retrieved = true | | retrieved = true | ||
Line 116: | Line 118: | ||
| code = | | code = | ||
item RemoteCraftedV1 | item RemoteCraftedV1 | ||
{ | { | ||
DisplayCategory = Electronics, | |||
Weight = 0.4, | |||
Type = Normal, | |||
DisplayName = V1 Remote Controller, | |||
Icon = RemoteCrafted, | |||
RemoteController = TRUE, | |||
RemoteRange = 7, | |||
MetalValue = 15, | |||
Tooltip = Tooltip_RemoteController, | |||
} | WorldStaticModel = RemoteController, | ||
} | |||
}} | |||
}} | }} | ||
Revision as of 11:23, 26 March 2024
V2: 11 tiles
V3: 15 tiles
Base.RemoteCraftedV2
Base.RemoteCraftedV3
Requires known recipe and Electrical skill.
A remote controller is an electrical item.
Usage
Remote controllers are used to trigger traps, so long as they have the crafted trigger modification. Each of the three remote controllers have a different activation range, being 7, 11, and 15 tiles.
Linking
To activate a trap with a remote controller, the two items must first be linked by right-clicking the remote controller or trap and selecting "Link to [TRAP/CONTROLLER]". Each remote controller has a unique Remote ID, upon linking, the trap will have this same ID. If it has been linked correctly, both the remote controller and trap will have an identical Remote ID, and the trap will be tagged with "(Linked)". The trap can now be thrown or placed without triggering upon impact.
Triggering
To trigger the remote trap, right-click the linked remote controller and select "Trigger", this will trigger any linked traps. Multiple traps can be linked to a single remote controller and once triggered, all linked traps will be triggered. A remote controller can be used an infinite amount of times and will never degrade or be consumed.
Crafting
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 | Ingredient 4 |
---|---|---|---|---|---|---|---|
Remote Controller V1 |
0 XP | Electrical 2 | Screwdriver (keep) |
TV Remote (consumed) |
Scrap Electronics x2 (consumed) |
Glue (2 units) (consumed) | |
Remote Controller V2 |
0 XP | Electrical 4 | Screwdriver (keep) |
TV Remote (consumed) |
Scrap Electronics x3 (consumed) |
Glue (2 units) (consumed) | |
Remote Controller V3 |
0 XP | Electrical 6 | Screwdriver (keep) |
TV Remote (consumed) |
Scrap Electronics x4 (consumed) |
Glue (2 units) (consumed) |
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
SafehouseLoot | crate | 4 | 4 |
closet | crate | 4 | 4 |
Code
Source: ProjectZomboid\media\scripts\newitems.txt
item RemoteCraftedV1
{
DisplayCategory = Electronics,
Weight = 0.4,
Type = Normal,
DisplayName = V1 Remote Controller,
Icon = RemoteCrafted,
RemoteController = TRUE,
RemoteRange = 7,
MetalValue = 15,
Tooltip = Tooltip_RemoteController,
WorldStaticModel = RemoteController,
}
Source: ProjectZomboid\media\scripts\newitems.txt
item RemoteCraftedV2
{
DisplayCategory = Electronics,
Weight = 0.4,
Type = Normal,
DisplayName = V2 Remote Controller,
Icon = RemoteCrafted,
RemoteController = TRUE,
RemoteRange = 11,
MetalValue = 15,
Tooltip = Tooltip_RemoteController,
WorldStaticModel = RemoteController,
}
Source: ProjectZomboid\media\scripts\newitems.txt
item RemoteCraftedV1
{
DisplayCategory = Electronics,
Weight = 0.4,
Type = Normal,
DisplayName = V1 Remote Controller,
Icon = RemoteCrafted,
RemoteController = TRUE,
RemoteRange = 7,
MetalValue = 15,
Tooltip = Tooltip_RemoteController,
WorldStaticModel = RemoteController,
}