Scalpel

From PZwiki
Revision as of 16:32, 16 January 2024 by Calvy (talk | contribs) (Minor fix)
Notebook.png
This article may need more content.
Editors are encouraged to add new material to the page while expanding upon current topics.
Scalpel
Scalpel
Scalpel
General
Category Weapon
Encumbrance
Heavy Load
0.3
Equipped One-handed
Condition max. 5
Skill Short Blade
Attachment Belt
Damage
Type SmallBlade
Attack speed 2
Range 0.61–0.8 tiles
Damage 0.1–0.4
Knockback 0.3
Knockdown 0
Execution Jaw Stab
Technical details
Base ID Scalpel

A scalpel is a short blade weapon.

Usage

A scalpel is a short blade weapon with low durability and damage. Like many short bladed weapons, it can perform the jaw stab attack which will instantly kill a zombie when attacking from close proximity.

Code

From items_weapons.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.55

	item Scalpel
		MaxRange			= 0.8,
		WeaponSprite			= Scalpel,
		MinAngle			= 0.65,
		Type				= Weapon,
		MinimumSwingTime		= 2,
		KnockBackOnNoDeath		= FALSE,
		SwingAmountBeforeImpact		= 0.02,
		Categories			= SmallBlade,
		ConditionLowerChanceOneIn	= 1,
		Weight				= 0.3,
		SplatNumber			= 2,
		PushBackMod			= 0.3,
		SubCategory			= Stab,
		AimingMod			= 0.8,
		CloseKillMove			= Jaw_Stab,
		ConditionMax			= 5,
		MaxHitCount			= 1,
		IsAimedHandWeapon		= TRUE,
		DoorDamage			= 1,
		SwingAnim			= Stab,
		DisplayName			= Scalpel,
		MinRange			= 0.61,
		SwingTime			= 2,
		KnockdownMod			= 0,
		SplatBloodOnNoDeath		= FALSE,
		Icon				= Scalpel,
		RunAnim				= Run_Weapon2,
		IdleAnim			= Idle_Weapon2,
		BreakSound			= ScalpelBreak,
		TreeDamage			= 0,
		EnduranceMod			= 0.5,
		MetalValue			= 8,
		CriticalChance			= 10,
		CritDmgMultiplier		= 10,
		MinDamage			= 0.1,
		MaxDamage			= 0.4,
		WeaponLength			= 0.17,
		DamageCategory			= Slash,
		DamageMakeHole			= TRUE,
		HitFloorSound			= ScalpelHit,
		ImpactSound			= ScalpelHit,
		DoorHitSound			= ScalpelHit,
		HitSound			= ScalpelHit,
		SwingSound			= ScalpelSwing,
		AttachmentType			= Screwdriver,