Scanner Module: Difference between revisions
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==Trivia== | ==Trivia== | ||
*In <code>Project Zomboid directory/media/scripts/lua/server/recipecode.lua</code>, there exists a function to obtain the item named <code>DismantleRadioSpecial</code>, though it is never called. | *In <code>Project Zomboid directory/media/scripts/lua/server/recipecode.lua</code>, there exists a function to obtain the item named <code>DismantleRadioSpecial</code>, though it is never called. | ||
*While a model exists in the game's files, there is no texture, and when the item is dropped in game it shows the 2d icon on the ground. | |||
{{Navbox equipment}} | {{Navbox equipment}} |
Revision as of 05:40, 9 January 2024
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Editors should verify the article's current content and, while adding content, check new information.
A scanner module is rare and currently useless electrical item.
Usage
Scanner modules are rare and serve no purpose in the game.
Distribution
Scanner modules are currently rare. Spawning only in some loot containers.
Code
Code snippet! This section contains source code from Project ZomboidShow / Hide
Source: ProjectZomboid\media\scripts\items_radio.txt
item ScannerModule
{
Weight = 0.1,
Type = Normal,
DisplayName = Scanner Module,
Icon = ScannerChip,
}
Trivia
- In
Project Zomboid directory/media/scripts/lua/server/recipecode.lua
, there exists a function to obtain the item namedDismantleRadioSpecial
, though it is never called. - While a model exists in the game's files, there is no texture, and when the item is dropped in game it shows the 2d icon on the ground.