Spear with Hunting Knife

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Revision as of 04:49, 13 January 2024 by Calvy (talk | contribs) (→‎Code: Codebox Update)
Project ZomboidItemsToolsSpear with Hunting Knife
Spear with Hunting Knife
Spear with Hunting Knife
Spear with Hunting Knife
General
Category Weapon
Encumbrance
Heavy Load
1.5
Condition max. Default: 9
Crafted: See Spears
Skill Spear
Attachment Back
Damage
Type Spear
Attack speed 2
Range 0.98–1.48 tiles
Damage 1.2–1.7
Knockback 0.3
Knockdown 0
Technical details
Base ID Base.SpearHuntingKnife

The spear with hunting knife is a spear type weapon made from a crafted spear and a hunting knife it is slightly better than some other spear variants.

Crafting

Spears with hunting knife are upgraded with crafted spears, hunting knife and duct tape.

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2 Ingredient 3
SpearHuntingKnife.png
Spear with Hunting Knife
0 XP none SpearStick.png
Crafted Spear
(consumed)
HuntingKnife.png
Hunting Knife
(consumed)
DuctTape.png
Duct Tape (2 units)
(consumed)

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_weapons.txt

Retrieved: Build 41.55
item SpearHuntingKnife
{
  MaxRange                = 1.48,
  WeaponSprite            = SpearHuntingKnife,
  MinAngle                = 0.8,
  Type                    = Weapon,
  MinimumSwingTime        = 2,
  KnockBackOnNoDeath      = FALSE,
  SwingAmountBeforeImpact = 0.02,
  Categories              = Improvised;Spear,
  ConditionLowerChanceOneIn = 8,
  Weight                  = 1.5,
  SplatNumber             = 1,
  PushBackMod             = 0.3,
  SubCategory             = Spear,
  ConditionMax            = 9,
  MaxHitCount             = 2,
  DoorDamage              = 7,
  SwingAnim               = Spear,
  DisplayName             = Spear With Hunting Knife,
  MinRange                = 0.98,
  SwingTime               = 2,
  KnockdownMod            = 0,
  SplatBloodOnNoDeath     = FALSE,
  Icon                    = SpearHuntingKnife,
  RunAnim                 = Run_Weapon2,
  IdleAnim                = Idle_Weapon2,
  TreeDamage              = 0,
  TwoHandWeapon           = TRUE,
  CriticalChance          = 30,
  CritDmgMultiplier       = 10,
  MinDamage               = 1.2,
  MaxDamage               = 1.7,
  DamageCategory          = Slash,
  DamageMakeHole          = TRUE,
  BreakSound              = SpearHuntingKnifeBreak,
  HitFloorSound           = SpearHuntingKnifeHit,
  ImpactSound             = SpearHuntingKnifeHit,
  DoorHitSound            = SpearHuntingKnifeHit,
  HitSound                = SpearHuntingKnifeHit,
  SwingSound              = SpearHuntingKnifeSwing,
  AttachmentType          = Shovel,
  Tags                    = FishingSpear,
}

See also