Table Leg: Difference between revisions
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{{Navbox_weapons}} |
Revision as of 22:59, 19 November 2021
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Table Leg | ||
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General | ||
Category | Weapon | |
Encumbrance | 1.5 | |
Equipped | One-handed | |
Condition max. | 4 | |
Skill | Short Blunt | |
Damage | ||
Type | SmallBlunt | |
Attack speed | 4 | |
Range | 0.61–1 tiles | |
Damage | 0.5–0.9 | |
Door damage | 5 | |
Knockback | 0.3 | |
Knockdown | 2 | |
Technical details | ||
Base ID | TableLeg | |
A table leg is a short blunt weapon.
Usage
A table leg functions as an improvised weapon with low durability and damage. It deals moderate damage to doors, however.
Code
From items.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.55
item TableLeg MaxRange = 1, WeaponSprite = TableLeg, MinAngle = 0.65, Type = Weapon, MinimumSwingTime = 4, KnockBackOnNoDeath = FALSE, SwingAmountBeforeImpact = 0.02, Categories = Improvised;SmallBlunt, ConditionLowerChanceOneIn = 3, Weight = 1.5, SplatNumber = 1, PushBackMod = 0.3, SubCategory = Swinging, ConditionMax = 4, MaxHitCount = 2, DoorDamage = 5, SwingAnim = Bat, DisplayName = Table Leg, MinRange = 0.61, SwingTime = 4, KnockdownMod = 2, SplatBloodOnNoDeath = FALSE, Icon = TableLeg, BreakSound = TableLegBreak, DoorHitSound = TableLegHit, HitSound = TableLegHit, HitFloorSound = TableLegHit, SwingSound = TableLegSwing, TreeDamage = 0, CriticalChance = 10, CritDmgMultiplier = 2, MinDamage = 0.5, MaxDamage = 0.9, BaseSpeed = 1,