Violin
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Violin | ||
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General | ||
Category | Weapon | |
Encumbrance | 0.7 | |
Equipped | One-handed | |
Condition max. | 1 | |
Skill | Short Blunt | |
Damage | ||
Type | SmallBlunt | |
Attack speed | 4 | |
Range | 0.61–1 tiles | |
Damage | 0.2–0.4 | |
Door damage | 5 | |
Knockback | 0.3 | |
Knockdown | 2 | |
Technical details | ||
Base ID | Violin | |
A violin is a small blunt weapon. It currently cannot be played.
Usage
A violin has low durability and damage. They do moderate damage to doors, however.
Code
From items.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.55
item Violin MaxRange = 1, WeaponSprite = Violin, MinAngle = 0.65, Type = Weapon, MinimumSwingTime = 4, KnockBackOnNoDeath = FALSE, SwingAmountBeforeImpact = 0.02, Categories = SmallBlunt, ConditionLowerChanceOneIn = 1, Weight = 0.7, SplatNumber = 1, PushBackMod = 0.3, SubCategory = Swinging, ConditionMax = 1, MaxHitCount = 2, DoorDamage = 5, SwingAnim = Bat, DisplayName = Violin, MinRange = 0.61, SwingTime = 4, KnockdownMod = 2, SplatBloodOnNoDeath = FALSE, Icon = Violin, BreakSound = ViolinBreak, DoorHitSound = ViolinHit, HitSound = ViolinHit, HitFloorSound = ViolinHit, SwingSound = ViolinSwing, TreeDamage = 0, CriticalChance = 5, MinDamage = 0.2, MaxDamage = 0.4, BaseSpeed = 1.2,