Acoustic Guitar
The Game World > Items > Weapons > Melee weapons > Blunt weapons > Long blunt weapons > Acoustic Guitar
Acoustic Guitar | ||
---|---|---|
| ||
General | ||
Category | Weapon | |
Encumbrance | 2.3 | |
Equipped | Two-handed | |
Condition max. | 2 | |
Skill | Long Blunt | |
Attachment | Back | |
Damage | ||
Type | Blunt | |
Attack speed | 3.0 | |
Range | 0.61–1.3 tiles | |
Damage | 0.3–0.8 | |
Tree damage | 10 | |
Door damage | 3 | |
Knockback | 0.3 | |
Knockdown | 1.5 | |
Technical details | ||
Base ID | GuitarAcoustic | |
An acoustic guitar is an improvised blunt weapon.
Usage
An acoustic guitar can be used as an improvised weapon. It has poor durability and damage, but can hit two zombies simultaneously.
It cannot be played as of Build 41.50.
Distribution
TODO
Code
From items_weapons.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50
item GuitarAcoustic MaxRange = 1.3, MinAngle = 0.8, WeaponSprite = Guitar_Acoustic, Type = Weapon, MinimumSwingTime = 3.0, KnockBackOnNoDeath = TRUE, Categories = Blunt, ConditionLowerChanceOneIn = 3, Weight = 2.3, SplatNumber = 1, PushBackMod = 0.3, SubCategory = Swinging, ConditionMax = 2, MaxHitCount = 2, DoorDamage = 3, IdleAnim = Idle_Weapon2, SwingAnim = Bat, DisplayName = Acoustic Guitar, MinRange = 0.61, SwingTime = 3.0, HitAngleMod = -30, SplatSize = 5, KnockdownMod = 1.5, SplatBloodOnNoDeath = TRUE, Icon = GuitarAcoustic, RunAnim = Run_Weapon2, TwoHandWeapon = TRUE, BreakSound = BreakWoodItem, TreeDamage = 10, CriticalChance = 20, CritDmgMultiplier = 2, MinDamage = 0.3, MaxDamage = 0.8, BaseSpeed = 0.9, AttachmentType = GuitarAcoustic,