Canoe Paddle - Double-bladed: Difference between revisions
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{{header/sandbox2|Project Zomboid|Items|Weapons|Melee weapons|Long blunt weapons}} | {{header/sandbox2|Project Zomboid|Items|Weapons|Melee weapons|Long blunt weapons}} | ||
{{page version|41.78.16}} | {{page version|41.78.16}} | ||
{{Infobox | {{Infobox item | ||
| | |name=Canoe Paddle - Double-bladed | ||
| | |model=CanoePadelX2_Model.png | ||
| | |icon=PaddleDouble.png | ||
|icon_name=Canoe Paddle Double | |||
| | |||
<!--GENERAL--> | <!--GENERAL--> | ||
|category=Sports | |category=Sports | ||
|weight=2.2 | |weight=2.2 | ||
|equipped=One-handed | |equipped=One-handed | ||
|attachment_type=Shovel | |attachment_type=Shovel | ||
|function= | |||
|skill_type=Long Blunt | |skill_type=Long Blunt | ||
|ammo_type= | |||
|clip_size= | |||
<!--PROPERTIES--> | |||
|material= <!-- E.g. Metal --> | |||
|material_value= <!-- E.g. MetalValue attribute --> | |||
|condition_max=10 | |||
|condition_lower_chance= | |||
<!--DAMAGE--> | <!--DAMAGE--> | ||
| | |damage_type=Blunt | ||
|min_damage=0.8 | |min_damage=0.8 | ||
|max_damage=1.9 | |max_damage=1.9 | ||
| | |door_damage=1 | ||
|tree_damage=0 | |tree_damage=0 | ||
| | |min_range=0.61 | ||
|max_range=1.6 | |||
|hit_chance= | |||
|recoil_delay= | |||
|sound_radius= | |||
|base_speed=0.8 | |||
|push_back=0.3 | |push_back=0.3 | ||
|knockdown=0 | |knockdown=0 | ||
<!--TECHNICAL | |aiming_time= | ||
| | |reload_time= | ||
|crit_chance=50 | |||
|crit_multiplier=2 | |||
|kill_move= | |||
<!-- TECHNICAL --> | |||
|item_id=Base.CanoePadelX2 | |||
}} | }} | ||
A '''canoe paddle - double bladed''' is a long blunt melee [[weapon]]. | A '''canoe paddle - double bladed''' is a long blunt melee [[weapon]]. |
Revision as of 12:18, 26 January 2024
A canoe paddle - double bladed is a long blunt melee weapon.
Usage
Weapon
The canoe paddle - double bladed can attack up to 3 enemies at a time, dealing a maximum of 1.9 damage to enemies (unless a critical hit) from up to 1.6 tiles away at an attack speed of 0.8.
Breaking doors
It can be used to bash down doors, dealing 1 damage per hit.
Condition
The canoe paddle - double bladed has a maximum condition of 10. Its rate of degradation is influenced by the long blunt and maintenance skills. The chance of losing durability can be simplified to the following formula: 1 in (10 + maintenanceMod × 2)
. Where "maintenanceMod" is calculated using the long blunt and maintenance skills.
Below is an example of the chance of losing durability at different levels of maintenance and long blunt levels.
Maintenance skill | Weapon skill | Condition lower chance |
---|---|---|
0 | 0 | 1/10 (10%) |
0 | 4 | 1/12 (8%) |
0 | 8 | 1/14 (7%) |
4 | 0 | 1/14 (7%) |
8 | 0 | 1/18 (6%) |
4 | 4 | 1/16 (6%) |
4 | 8 | 1/18 (6%) |
8 | 8 | 1/22 (5%) |
10 | 10 | 1/24 (4%) |
Distribution
Code
Source: ProjectZomboid\media\scripts\items_weapons.txt
item CanoePadelX2
{
DisplayCategory = Sports,
MaxRange = 1.6,
WeaponSprite = CanoePadelX2,
MinAngle = 0.85,
Type = Weapon,
MinimumSwingTime = 2,
KnockBackOnNoDeath = FALSE,
SwingAmountBeforeImpact = 0.02,
Categories = Improvised;Blunt,
ConditionLowerChanceOneIn = 10,
Weight = 2.2,
SplatNumber = 1,
PushBackMod = 0.3,
SubCategory = Swinging,
ConditionMax = 10,
MaxHitCount = 3,
DoorDamage = 1,
SwingAnim = Bat,
DisplayName = Canoe Paddle Double,
MinRange = 0.61,
SwingTime = 2,
KnockdownMod = 0,
SplatBloodOnNoDeath = FALSE,
Icon = PaddleDouble,
RunAnim = Run_Weapon2,
IdleAnim = Idle_Weapon2,
BreakSound = CanoePaddleDoubleBreak,
DoorHitSound = CanoePaddleDoubleHit,
HitSound = CanoePaddleDoubleHit,
HitFloorSound = CanoePaddleDoubleHit,
SwingSound = CanoePaddleDoubleSwing,
TreeDamage = 0,
TwoHandWeapon = TRUE,
CriticalChance = 50,
CritDmgMultiplier = 2,
MinDamage = 0.8,
MaxDamage = 1.9,
BaseSpeed = 0.8,
AttachmentType = Shovel,
}