Mouse Trap: Difference between revisions
(update to 41.78.16: new header, infobox, code) |
m (clean-up & add missing infobox parameters) |
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|category=Item | |category=Item | ||
|weight=0.3 | |weight=0.3 | ||
|size=1 | |||
|function=Catch [[animals]] | |||
<!--Properties--> | <!--Properties--> | ||
|health=50 | |health=50 | ||
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==See also== | ==See also== | ||
* | *[[Trap Crate]] | ||
* | *[[Trap Box]] | ||
* | *[[Snare Trap]] | ||
* | *[[Cage Trap]] | ||
* | *[[Stick Trap]] | ||
{{Navbox equipment}} | {{Navbox equipment}} | ||
Revision as of 12:20, 19 February 2024
A mouse trap is a small sized trap used by beginner trappers.
Usage
A mouse trap is one of several traps used in trapping to catch a variety of wildlife. However, it is the only trap that cannot be crafted.
Trapping
- Main article: Trapping
Cage traps can be used to catch mice and rats.
30% | |
25% |
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
gardenstore | counter | 4 | 8 |
gasstorage | counter | 4 | 1 |
kitchen | counter | 4 | 8 |
toolstore | counter | 4 | 4 |
Code
Source: ProjectZomboid\media\scripts\newitems.txt
item TrapMouse
{
DisplayCategory = Trapping,
Weight = 0.3,
Type = Normal,
DisplayName = Mouse Trap,
Icon = Mousetrap,
Trap = true,
MetalValue = 2,
}
Tile
Source: ProjectZomboid\media\lua\server\Traps\TrapDefinition.lua
local mouseTrap = {};
mouseTrap.type = "Base.TrapMouse";
mouseTrap.sprite = "constructedobjects_01_18";
mouseTrap.closedSprite = "constructedobjects_01_19";
mouseTrap.trapStrength = 50;
mouseTrap.destroyItem = "Base.UnusableWood";
table.insert(Traps, mouseTrap);