Nightstick: Difference between revisions

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==Usage==
==Usage==
===Weapon===
===Weapon===
The frying pan has a short range and can only hit one opponent per swing, making it difficult to fight multiple zombies at once, especially since it has a long swing time.  
The nightstick has a short range and can only hit one enemy per swing, meaning it is difficult to fight multiple zombies at once with it.


===Breaking doors===
===Breaking doors===

Revision as of 23:48, 15 November 2021

Nightstick
Nightstick
NightStick.png
General
Category Weapon
Encumbrance
Heavy Load
1.5
Equipped One-handed
Condition max. 15
Skill Long Blunt
Damage
Type Blunt
Attack speed 2
Range 0.61–1.2 tiles
Damage 0.6–1.1
Knockback 0.3
Knockdown 0
Technical details
Base ID Base.Nightstick

A Nightstick is a blunt melee weapon.

Usage

Weapon

The nightstick has a short range and can only hit one enemy per swing, meaning it is difficult to fight multiple zombies at once with it.

Breaking doors

It is mostly ineffective at bashing down doors, dealing just 1 damage per hit. For comparison, an axe deals 35 damage.

Condition

The Nightstick is a blunt weapon, therefore being influenced by the blunt skills: accuracy, guard and maintenance. It has a maximum condition of 15 and will be damaged depending on the player's maintenance skill. The chance of losing durability is: 1 in (20 + maintenance x 2)

Distribution

Nightsticks are often found on Police Officers and in Police Stations.

Code

From items_weapons.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50

	item Nightstick
		MaxRange			= 1.2,
		WeaponSprite			= Nightstick,
		MinAngle			= 0.72,
		Type				= Weapon,
		MinimumSwingTime		= 2,
		KnockBackOnNoDeath		= FALSE,
		SwingAmountBeforeImpact		= 0.02,
		Categories			= SmallBlunt,
		ConditionLowerChanceOneIn	= 20,
		Weight				= 1.5,
		SplatNumber			= 1,
		PushBackMod			= 0.3,
		SubCategory			= Swinging,
		ConditionMax			= 15,
		MaxHitCount			= 2,
		DoorDamage			= 1,
		SwingAnim			= Bat,
		DisplayName			= Nightstick,
		MinRange			= 0.61,
		SwingTime			= 2,
		KnockdownMod			= 0,
		SplatBloodOnNoDeath		= FALSE,
		Icon				= NightStick,
		RunAnim				= Run_Weapon2,
		IdleAnim			= Idle_Weapon2,
		BreakSound			= BreakMetalItem,
		TreeDamage			= 0,
		CriticalChance			= 25,
		CritDmgMultiplier		= 2,
		MinDamage			= 0.6,
		MaxDamage			= 1.1,
		BaseSpeed			= 1,
		WeaponLength			= 0.45,
		AttachmentType			= Nightstick,


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