Nightstick
Nightstick | ||
---|---|---|
| ||
General | ||
Category | Weapon | |
Encumbrance | 1.5 | |
Equipped | One-handed | |
Condition max. | 15 | |
Skill | Long Blunt | |
Damage | ||
Type | Blunt | |
Attack speed | 2 | |
Range | 0.61–1.2 tiles | |
Damage | 0.6–1.1 | |
Knockback | 0.3 | |
Knockdown | 0 | |
Technical details | ||
Base ID | Base.Nightstick | |
A Nightstick is a blunt melee weapon.
Usage
Weapon
The frying pan has a short range and can only hit one opponent per swing, making it difficult to fight multiple zombies at once, especially since it has a long swing time.
Breaking doors
It is mostly ineffective at bashing down doors, dealing just 1 damage per hit. For comparison, an axe deals 35 damage.
Condition
The Nightstick is a blunt weapon, therefore being influenced by the blunt skills: accuracy, guard and maintenance. It has a maximum condition of 15 and will be damaged depending on the player's maintenance skill. The chance of losing durability is: 1 in (20 + maintenance x 2)
Distribution
Nightsticks are often found on Police Officers and in Police Stations.
Code
From items_weapons.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50
item GardenHoe Type = Weapon, DisplayName = Garden Hoe, Icon = Hoe, Weight = 2.0, SubCategory = Swinging, MinAngle = 0.85, MaxRange = 1.6, MinRange = 0.61, PushBackMod = 0.5, HitAngleMod = -30.0, SwingAnim = Bat, MaxHitCount = 1, WeaponSprite = GardenHoe, IdleAnim = Idle_Weapon2, RunAnim = Run_Weapon2, Weight = 1.5, DoorDamage = 10, MinimumSwingTime = 2.1, SwingTime = 2.1, SwingAmountBeforeImpact = 0.02, ConditionLowerChanceOneIn = 10, ConditionMax = 10, Categories = Blunt, TwoHandWeapon = TRUE, BreakSound = BreakWoodItem, KnockdownMod = 2, KnockBackOnNoDeath = TRUE, MetalValue = 70, TreeDamage = 1, CriticalChance = 35, CritDmgMultiplier = 2, MaxDamage = 1.7, MinDamage = 0.6, BaseSpeed = 0.85, WeaponLength = 0.65, DamageCategory = Slash, DamageMakeHole = TRUE, AttachmentType = BigBlade, Tags = DigPlow,