Scalpel: Difference between revisions
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{{ | {{Languages}}{{Header|Project Zomboid|Items|Weapons|Melee Weapons|type=Weapon|version=Version 41|incver=55}} | ||
{{ | |||
{{Infobox weapon | {{Infobox weapon | ||
|display_name=Scalpel | |display_name=Scalpel | ||
|name_colour=Weapon | |name_colour=Weapon | ||
|name_text_colour=Weapon | |name_text_colour=Weapon | ||
|image= | |image= | ||
|image_width= | |image_width=300px | ||
|alternate_image=Scalpel.png | |alternate_image=Scalpel.png | ||
<!--GENERAL--> | <!--GENERAL--> | ||
Line 27: | Line 26: | ||
<!--TECHNICAL DETAILS--> | <!--TECHNICAL DETAILS--> | ||
|class_name=Scalpel | |class_name=Scalpel | ||
}} | }}A '''scalpel''' is a short blade weapon. | ||
A '''scalpel''' is a short blade weapon. | |||
== Usage == | ==Usage== | ||
A scalpel is a short blade weapon with low durability and damage. Like many short bladed weapons, it can perform the jaw stab attack which will instantly kill a [[zombie]] when attacking from close proximity. | A scalpel is a short blade weapon with low durability and damage. Like many short bladed weapons, it can perform the jaw stab attack which will instantly kill a [[zombie]] when attacking from close proximity. | ||
== Code == | ==Code== | ||
'''''From items_weapons.txt (Project Zomboid directory/media/scripts/)''''' | '''''From items_weapons.txt (Project Zomboid directory/media/scripts/)''''' | ||
{{Retrieved|version=41|incver=55}} | {{Retrieved|version=41|incver=55}} | ||
<pre> item Scalpel | <pre> | ||
item Scalpel | |||
MaxRange = 0.8, | MaxRange = 0.8, | ||
WeaponSprite = Scalpel, | WeaponSprite = Scalpel, | ||
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</pre> | </pre> | ||
{{ | {{Navbox weapons}} |
Revision as of 08:47, 8 April 2023
Scalpel | ||
---|---|---|
| ||
General | ||
Category | Weapon | |
Encumbrance | 0.3 | |
Equipped | One-handed | |
Condition max. | 5 | |
Skill | Short Blade | |
Attachment | Belt | |
Damage | ||
Type | SmallBlade | |
Attack speed | 2 | |
Range | 0.61–0.8 tiles | |
Damage | 0.1–0.4 | |
Knockback | 0.3 | |
Knockdown | 0 | |
Execution | Jaw Stab | |
Technical details | ||
Base ID | Scalpel | |
A scalpel is a short blade weapon.
Usage
A scalpel is a short blade weapon with low durability and damage. Like many short bladed weapons, it can perform the jaw stab attack which will instantly kill a zombie when attacking from close proximity.
Code
From items_weapons.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.55
item Scalpel MaxRange = 0.8, WeaponSprite = Scalpel, MinAngle = 0.65, Type = Weapon, MinimumSwingTime = 2, KnockBackOnNoDeath = FALSE, SwingAmountBeforeImpact = 0.02, Categories = SmallBlade, ConditionLowerChanceOneIn = 1, Weight = 0.3, SplatNumber = 2, PushBackMod = 0.3, SubCategory = Stab, AimingMod = 0.8, CloseKillMove = Jaw_Stab, ConditionMax = 5, MaxHitCount = 1, IsAimedHandWeapon = TRUE, DoorDamage = 1, SwingAnim = Stab, DisplayName = Scalpel, MinRange = 0.61, SwingTime = 2, KnockdownMod = 0, SplatBloodOnNoDeath = FALSE, Icon = Scalpel, RunAnim = Run_Weapon2, IdleAnim = Idle_Weapon2, BreakSound = ScalpelBreak, TreeDamage = 0, EnduranceMod = 0.5, MetalValue = 8, CriticalChance = 10, CritDmgMultiplier = 10, MinDamage = 0.1, MaxDamage = 0.4, WeaponLength = 0.17, DamageCategory = Slash, DamageMakeHole = TRUE, HitFloorSound = ScalpelHit, ImpactSound = ScalpelHit, DoorHitSound = ScalpelHit, HitSound = ScalpelHit, SwingSound = ScalpelSwing, AttachmentType = Screwdriver,