Stick Trap: Difference between revisions
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( | {{Header|Project Zomboid|Items|Trapping}} | ||
{{Page version|41.78.16}} | |||
{{Infobox tile | |||
|name=Stick Trap | |||
|image=StickTrapAnim.gif | |||
|icon=TrapStick.png | |||
|icon_name=Stick Trap | |||
<!--General--> | |||
|category=Trapping | |||
|weight=0.5 | |||
|size=1 | |||
|function=Catch [[animals]] | |||
<!--Properties--> | |||
|health=50 | |||
|strength=15 | |||
|animals=[[File:Bird.png|link=Small Bird]] | |||
<!--Build--> | |||
|crafting=true | |||
|build_skill=[[The Hunter Magazine|The Hunter Magazine Vol. 2]] | |||
|ingredients=[[Sturdy Stick]] × 4<br>[[Twine]] (1 unit) | |||
<!--Disassemble--> | |||
|destroy=true | |||
|products=[[Scrap Wood]]<br>[[Twine]] (1 unit) | |||
<!--Technical--> | |||
|item_id=Base.TrapStick | |||
|tile_id=constructedobjects_01_13 | |||
}} | |||
A '''stick trap''' is a small-sized trap used by beginner trappers. | |||
==Usage== | |||
A stick trap is one of several traps used in [[trapping]] to catch a variety of [[animals|wildlife]]. | |||
To place the trap, unpack it to your main inventory, right-click on the ground, and click "Place trap > Stick trap" | |||
===Trapping=== | |||
{{Main|Trapping}} | |||
Stick traps can be used to catch [[Small Bird|small bird]]s. | |||
{| width="100px" style="text-align:left;" | |||
|+ '''''Catch chance:''''' | |||
| [[File:Bird.png|32px|link=Small Bird|Small Bird]] || 40% | |||
|} | |||
==Crafting== | |||
| | To craft a stick trap, the player must have picked either the [[Occupation#Park Ranger|"Park Ranger" occupation]] or [[Traits|"Hunter" trait]] during character creation. Otherwise, it will be available after reading ''[[The Hunter Magazine|The Hunter Magazine Vol.2]]'' | ||
===Trapping=== | |||
{{Main|Trapping}} | |||
{{Crafting header|ing=2}} | |||
{{ | {{Crafting hunting|003|ing=2}} | ||
|} | |} | ||
==Code== | |||
{{CodeBox| | |||
===Item=== | |||
{{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 2343 | |||
| source = newitems.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item TrapStick | |||
{ | |||
DisplayCategory = Trapping, | |||
Weight = 0.5, | |||
Type = Normal, | |||
DisplayName = Stick Trap, | |||
Icon = TrapStick, | |||
Trap = true, | |||
} | |||
}} | |||
===Tile=== | |||
{{CodeSnip | |||
| lang = lua | |||
| line = false | |||
| path = ProjectZomboid\media\lua\server\Traps | |||
| source = TrapDefinition.lua | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
local stickTrap = {}; | |||
stickTrap.type = "Base.TrapStick"; | |||
stickTrap.sprite = "constructedobjects_01_13"; | |||
stickTrap.closedSprite = "constructedobjects_01_12"; | |||
stickTrap.trapStrength = 15; | |||
stickTrap.destroyItem = { "Base.UnusableWood", "Base.Twine" }; | |||
table.insert(Traps, stickTrap); | |||
}} | |||
}} | |||
==See also== | |||
*[[Mouse Trap]] | |||
*[[Snare Trap]] | |||
*[[Trap Crate]] | |||
*[[Trap Box]] | |||
*[[Cage Trap]] | |||
{{Navbox equipment|survival}} |
Revision as of 13:44, 26 March 2024
A stick trap is a small-sized trap used by beginner trappers.
Usage
A stick trap is one of several traps used in trapping to catch a variety of wildlife.
To place the trap, unpack it to your main inventory, right-click on the ground, and click "Place trap > Stick trap"
Trapping
- Main article: Trapping
Stick traps can be used to catch small birds.
40% |
Crafting
To craft a stick trap, the player must have picked either the "Park Ranger" occupation or "Hunter" trait during character creation. Otherwise, it will be available after reading The Hunter Magazine Vol.2
Trapping
- Main article: Trapping
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 |
---|---|---|---|---|---|
Stick Trap |
0 XP | none | Sturdy Stick x4 (consumed) |
Twine (2 units) (consumed) |
Code
Item
Source: ProjectZomboid\media\scripts\newitems.txt
item TrapStick
{
DisplayCategory = Trapping,
Weight = 0.5,
Type = Normal,
DisplayName = Stick Trap,
Icon = TrapStick,
Trap = true,
}
Tile
Source: ProjectZomboid\media\lua\server\Traps\TrapDefinition.lua
local stickTrap = {};
stickTrap.type = "Base.TrapStick";
stickTrap.sprite = "constructedobjects_01_13";
stickTrap.closedSprite = "constructedobjects_01_12";
stickTrap.trapStrength = 15;
stickTrap.destroyItem = { "Base.UnusableWood", "Base.Twine" };
table.insert(Traps, stickTrap);