Tennis Racket: Difference between revisions
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{{header/sandbox2|Project Zomboid|Items|Weapons|Melee weapons|Long blunt weapons}} | {{header/sandbox2|Project Zomboid|Items|Weapons|Melee weapons|Long blunt weapons}} | ||
{{page version|41.78.16}} | {{page version|41.78.16}} | ||
{{Infobox | {{Infobox item | ||
| | |name=Tennis Racket | ||
| | |model=TennisRacket_Model.png | ||
|icon=TennisRacket.png | |||
|icon_name=Tennis Racket | |||
| | |||
| | |||
<!--GENERAL--> | <!--GENERAL--> | ||
|category=Sports | |category=Sports | ||
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|knockdown=2 | |knockdown=2 | ||
<!--TECHNICAL DETAILS--> | <!--TECHNICAL DETAILS--> | ||
| | |item_id=Base.TennisRacket | ||
}}A '''tennis racket''' is a long blunt [[Weapons|weapon]] | }}A '''tennis racket''' is a long blunt [[Weapons|weapon]] | ||
Revision as of 14:07, 26 January 2024
A tennis racket is a long blunt weapon
Usage
Weapon
The tennis racket can hit up to 2 enemies at a time (with multi-hit enabled), dealing a maximum of 0.5 damage to enemies (unless a critical hit) from up to 1.25 tiles away at an attack speed of 1.1.
Condition
The tennis racket has a maximum condition of 4. Its rate of degradation is influenced by the long blunt and maintenance skills. The chance of losing durability can be simplified to the following formula: 1 in (6 + maintenanceMod × 2)
. Where "maintenanceMod" is calculated using the long blunt and maintenance skills.
Below is an example of the chance of losing durability at varying levels of the maintenance and long blunt skills.
Maintenance skill | Weapon skill | Condition lower chance |
---|---|---|
0 | 0 | 1/6 (17%) |
0 | 4 | 1/8 (13%) |
0 | 8 | 1/10 (10%) |
4 | 0 | 1/10 (10%) |
8 | 0 | 1/14 (7%) |
4 | 4 | 1/12 (8%) |
4 | 8 | 1/14 (7%) |
8 | 8 | 1/18 (6%) |
10 | 10 | 1/20 (5%) |
Code
Source: ProjectZomboid\media\scripts\items_weapons.txt
item TennisRacket
{
DisplayCategory = Sports,
MaxRange = 1.25,
WeaponSprite = TennisRacket,
MinAngle = 0.75,
Type = Weapon,
MinimumSwingTime = 4,
KnockBackOnNoDeath = FALSE,
SwingAmountBeforeImpact = 0.02,
Categories = Improvised;Blunt,
ConditionLowerChanceOneIn = 6,
Weight = 1,
SplatNumber = 1,
PushBackMod = 0.3,
SubCategory = Swinging,
ConditionMax = 4,
MaxHitCount = 2,
DoorDamage = 2,
SwingAnim = Bat,
DisplayName = Tennis Racket,
MinRange = 0.61,
SwingTime = 4,
KnockdownMod = 2,
SplatBloodOnNoDeath = FALSE,
Icon = TennisRacket,
BreakSound = TennisRacketBreak,
DoorHitSound = TennisRacketHit,
HitSound = TennisRacketHit,
HitFloorSound = TennisRacketHit,
SwingSound = TennisRacketSwing,
TreeDamage = 0,
CriticalChance = 5,
CritDmgMultiplier = 1,
MinDamage = 0.3,
MaxDamage = 0.5,
BaseSpeed = 1.1,
AttachmentType = Racket,
}