Cage Trap: Difference between revisions
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==Crafting== | ==Crafting== | ||
To craft a cage trap, the player must have picked either the {{ | To craft a cage trap, the player must have picked either the {{ll|Occupation#Park Ranger|"Park Ranger" occupation}} or [[Traits|"Hunter" trait]] during character creation. Otherwise, it will be learned after reading ''[[The Hunter Magazine|The Hunter Magazine Vol.3]]'' and craftable after reaching trapping level 3. | ||
===Trapping=== | ===Trapping=== |
Revision as of 13:33, 22 March 2024
A cage trap is a medium-sized trap used by journeyman trappers.
Usage
A cage trap is one of several traps used in trapping to catch a variety of wildlife.
Trapping
- Main article: Trapping
Cage traps can be used to catch rabbits and squirrels.
40% | |
40% |
Crafting
To craft a cage trap, the player must have picked either the "Park Ranger" occupation or "Hunter" trait during character creation. Otherwise, it will be learned after reading The Hunter Magazine Vol.3 and craftable after reaching trapping level 3.
Trapping
- Main article: Trapping
Product | XP gained | Skill(s) | Recipe | Ingredient 1 |
---|---|---|---|---|
Cage Trap |
0 XP | Trapping 3 | Wire x5 (consumed) |
Code
Item
Source: ProjectZomboid\media\scripts\newitems.txt
item TrapCage
{
DisplayCategory = Trapping,
Weight = 1,
Type = Normal,
DisplayName = Cage Trap,
Icon = TrapCage,
Trap = true,
MetalValue = 10,
}
Tile
Source: ProjectZomboid\media\lua\server\Traps\TrapDefinition.lua
local cageTrap = {};
cageTrap.type = "Base.TrapCage";
cageTrap.sprite = "constructedobjects_01_8";
cageTrap.northSprite = "constructedobjects_01_11";
cageTrap.closedSprite = "constructedobjects_01_9";
cageTrap.northClosedSprite = "constructedobjects_01_10";
cageTrap.trapStrength = 20;
cageTrap.destroyItem = "Base.Wire";
table.insert(Traps, cageTrap);