Chainsaw: Difference between revisions
m (Automatic formatting) |
m (Automated CodeBox update) |
||
(One intermediate revision by the same user not shown) | |||
Line 10: | Line 10: | ||
|weight=3 | |weight=3 | ||
|equipped=Two-handed | |equipped=Two-handed | ||
|function=Chop trees | |function=Chop trees | ||
<!--PROPERTIES--> | <!--PROPERTIES--> | ||
|material= <!-- E.g. Metal --> | |material=<!-- E.g. Metal --> | ||
|material_value= <!-- E.g. MetalValue attribute --> | |material_value=<!-- E.g. MetalValue attribute --> | ||
|condition_max=15 | |condition_max=15 | ||
<!--DAMAGE--> | <!--DAMAGE--> | ||
|damage_type=Blunt | |damage_type=Blunt | ||
|min_damage=0.6 | |min_damage=0.6 | ||
|max_damage=1.1 | |max_damage=1.1 | ||
|min_range=0.61 | |min_range=0.61 | ||
|max_range=1.2 | |max_range=1.2 | ||
|push_back=0.5 | |push_back=0.5 | ||
|knockdown=0 | |knockdown=0 | ||
<!-- TECHNICAL --> | <!-- TECHNICAL --> | ||
|item_id=Base.Chainsaw | |item_id=Base.Chainsaw | ||
Line 71: | Line 55: | ||
| version = 41.78.16 | | version = 41.78.16 | ||
| code = | | code = | ||
item Chainsaw | |||
{ | { | ||
DisplayCategory = Weapon, | DisplayCategory = Weapon, | ||
Line 109: | Line 93: | ||
TwoHandWeapon = TRUE, | TwoHandWeapon = TRUE, | ||
WeaponLength = 0.4, | WeaponLength = 0.4, | ||
} | } | ||
}} | |||
}} | }} | ||
Revision as of 10:23, 26 March 2024
A chainsaw is an upcoming weapon in Project Zomboid.
Overview
Chainsaws have been a popular request for Project Zomboid, with the developers commenting as early as EGX Rezzed 2014. They're expected to be extremely loud, heavy, dangerous and require constant refueling with gas. They will likely be more effective than an axe at chopping trees.
The first functional chainsaw was added in build 41, however with only very basic functionality and only obtainable in debug mode or with server commands. The chainsaw was only added at this stage while RJ was experimenting with the new animations and weapon models, but was never removed.
Gallery
Trivia
- The chainsaw currently uses a crowbar icon, this is likely a placeholder until it will be implemented properly.
- The "PORTER" written on the chainsaw is a reference to Will Porter, one of the core The Indie Stone developers.
Code
Source: ProjectZomboid\media\scripts\items_weapons.txt
item Chainsaw
{
DisplayCategory = Weapon,
MaxRange = 1.2,
WeaponSprite = Chainsaw,
MinAngle = 0.72,
Type = Weapon,
MinimumSwingTime = 3,
KnockBackOnNoDeath = TRUE,
SwingAmountBeforeImpact = 0.02,
Categories = Blunt,
Weight = 3,
ConditionLowerChanceOneIn = 70,
PushBackMod = 0.5,
SubCategory = Swinging,
ConditionMax = 15,
MaxHitCount = 1,
DoorDamage = 8,
SwingAnim = Bat,
CriticalChance = 35,
CritDmgMultiplier = 6,
DisplayName = Chainsaw,
MinRange = 0.61,
SwingTime = 3,
HitAngleMod = -30,
KnockdownMod = 0,
Icon = Crowbar,
RunAnim = Run_Weapon2,
BreakSound = BreakMetalItem,
TreeDamage = 0,
MetalValue = 150,
CriticalChance = 25,
CritDmgMultiplier = 3,
MinDamage = 0.6,
MaxDamage = 1.1,
BaseSpeed = 1,
TwoHandWeapon = TRUE,
WeaponLength = 0.4,
}