Fishing Net Trap: Difference between revisions
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A fishing net trap is used to catch [[Little Bait Fish|little bait fish]], which can be used as bait to catch [[pike]]. | A fishing net trap is used to catch [[Little Bait Fish|little bait fish]], which can be used as bait to catch [[pike]]. | ||
To use a fishing net trap: | To use a fishing net trap: | ||
#Right-click on [[water]] with the fishing net in the main inventory. | #Right-click on [[water]] with the fishing net in the main inventory. | ||
#Select "Place Fishing Net", then left-click to place the trap in the water. | #Select "Place Fishing Net", then left-click to place the trap in the water. | ||
#Leave for at least 1 hour, then "Check Trap". | #Leave for at least 1 hour, then "Check Trap". | ||
Checking a trap will gain {{xp|1|media=false}} [[fishing]] experience, while successfully catching a fish will gain an additional {{xp|1|media=false}} fishing experience ({{xp|2|media=false}} total). The longer it is left, the more likely it is to catch a fish. Each hour, adds 25% to the probability (maximum of 20 hours), so checking after 4 hours would have a 68.36% chance, while after 20 hours would have a 99.68% chance. However, leaving the fishing net in the water for more than 15 hours has a 20% chance of breaking upon being checked, replacing it with a '''broken fishing net trap'''. The fishing net can be removed before it breaks by selecting "Remove Trap". <!-- COMMENT: probability calculations: 1-0.75^hours --><!-- COMMENT: mechanics retrieved 41.78.16 from ISCheckFishingNeetAction.lua and FishingNet.lua --> | Checking a trap will gain {{xp|1|media=false}} [[fishing]] experience, while successfully catching a fish will gain an additional {{xp|1|media=false}} fishing experience ({{xp|2|media=false}} total). The longer it is left, the more likely it is to catch a fish. Each hour, adds 25% to the probability (maximum of 20 hours), so checking after 4 hours would have a 68.36% chance, while after 20 hours would have a 99.68% chance. However, leaving the fishing net in the water for more than 15 hours has a 20% chance of breaking upon being checked, replacing it with a '''broken fishing net trap'''. The fishing net can be removed before it breaks by selecting "Remove Trap". <!-- COMMENT: probability calculations: 1-0.75^hours --><!-- COMMENT: mechanics retrieved 41.78.16 from ISCheckFishingNeetAction.lua and FishingNet.lua --> |
Revision as of 07:30, 28 February 2024
Base.BrokenFishingNet
A fishing net trap is an item used in fishing.
Usage
Fishing
- Main article: Fishing
A fishing net trap is used to catch little bait fish, which can be used as bait to catch pike.
To use a fishing net trap:
- Right-click on water with the fishing net in the main inventory.
- Select "Place Fishing Net", then left-click to place the trap in the water.
- Leave for at least 1 hour, then "Check Trap".
Checking a trap will gain 0.25 fishing experience, while successfully catching a fish will gain an additional 0.25 fishing experience (0.5 total). The longer it is left, the more likely it is to catch a fish. Each hour, adds 25% to the probability (maximum of 20 hours), so checking after 4 hours would have a 68.36% chance, while after 20 hours would have a 99.68% chance. However, leaving the fishing net in the water for more than 15 hours has a 20% chance of breaking upon being checked, replacing it with a broken fishing net trap. The fishing net can be removed before it breaks by selecting "Remove Trap".
Crafting
Crafting fishing traps requires the player to either pick the Fisherman occupation or the Angler trait on character creation, else they'll have to read Angler USA Magazine Vol. 2, which can be found in the world.
Fishing
- Main article: Fishing
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 |
---|---|---|---|---|---|
Fishing Net Trap |
0 XP | none | Twine (10 units) (consumed) |
Wire (5 units) (consumed) | |
Wire |
0 XP | none | Fishing Net Trap (consumed) |
Code
Item
Fishing Net Trap
Source: ProjectZomboid\media\scripts\newitems.txt
item FishingNet
{
DisplayCategory = Fishing,
Type = Normal,
DisplayName = Fishing Net Trap,
Icon = FishTrap,
Weight = 0.5,
SurvivalGear = TRUE,
WorldStaticModel = FishingNet,
}
Broken Fishing Net Trap
Source: ProjectZomboid\media\scripts\newitems.txt
item BrokenFishingNet
{
DisplayCategory = Fishing,
Type = Normal,
DisplayName = Broken Fishing Net Trap,
Icon = FishTrapBroken,
Weight = 0.4,
WorldStaticModel = BrokenFishingNet,
}