Katana

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Revision as of 14:36, 20 September 2023 by Fazbeus (talk | contribs) (→‎Zombies)
Katana
Katana
Katana
General
Category Weapon
Encumbrance
Heavy Load
2
Function Weapon
Equipped Two-handed
Condition max. 10
Skill Long Blade
Damage
Type Long Blade
Attack speed 3
Range 0.61–1.4 tiles
Damage 8–8
Tree damage 1
Door damage 8
Knockback 0.5
Technical details
Base ID Base.Katana

A katana is a two-handed long blade weapon. The katana can alternatively be used as a one-handed weapon at the cost of reduced impact. The weapon can be attached to the character's back for quick access and weight reduction.

Usage

The katana has the highest damage output of any weapon in the game, surpassing all melee weapons and firearms. It can frequently kill zombies in just one hit, and has a good range and attack speed. However, katanas are very rare, and the skill to level up their effectiveness (Long Blade), is difficult to level up.

Pros Cons
  • Highest damage of any weapon in the game.
  • Good durability and range.
  • Hard to level up long blade skill (The Katana and Machete are the only long blade weapons).
  • Cannot be repaired.
  • Very difficult to find.

Multi-hit

In modes with multi-hit enabled, a katana can hit a maximum of three targets in one swing.

Breaking doors

The katana is quite ineffective at breaking down doors, dealing only 8 damage. For comparison, an axe deals 35.

Chopping trees

The katana is very ineffective at chopping down trees, as it only deals 1 damage. For comparison, an axe deals 35.

Distribution

Buildings

  • The best place to find a katana is in a boarded up survivor house.
  • Very rarely the katana can be found in residential buildings in furniture such as wardrobes and drawers.
  • Katanas can also be found in gun shops such as the one located in West Point, and pawn shops, which can be found in Louisville.

Zombies

After 60 days have passed, the katana can be very rarely found impaled in the stomach of a zombie.

Gallery

Code

From items_weapons.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.56

     item Katana
    {
        MaxRange	=	1.4,
        WeaponSprite	=	Katana,
        MinAngle	=	0.8,
        Type	=	Weapon,
        MinimumSwingTime	=	3,
        HitFloorSound	=	KatanaHit,
		ImpactSound	=	KatanaHit,
        DoorHitSound = KatanaHit,
		HitSound	=	KatanaHit,
		SwingSound = KatanaSwing,
        KnockBackOnNoDeath = TRUE,
        SwingAmountBeforeImpact	=	0.02,
        Categories	=	LongBlade,
        Weight	=	2,
        ConditionLowerChanceOneIn	=	15,
        PushBackMod	=	0.5,
        SubCategory	=	Swinging,
        ConditionMax	=	10,
        MaxHitCount	=	3,
        DoorDamage	=	8,
        SwingAnim	=	Bat,
        CriticalChance	=	35,
        CritDmgMultiplier = 6,
        DisplayName	=	Katana,
        MinRange	=	0.61,
        SwingTime	=	3,
        HitAngleMod	=	-30,
        KnockdownMod	=	0,
        Icon	=	Katana,
        RunAnim	=	Run_Weapon2,
        BreakSound  =   KatanaBreak,
        TreeDamage  =   1,
        CriticalChance	=	30,
        CritDmgMultiplier = 10,
        MinDamage	=	8,
        MaxDamage	=	8,
        BaseSpeed = 1,
        WeaponLength = 0.3,
        DamageCategory = Slash,
        DamageMakeHole = TRUE,
        TwoHandWeapon = TRUE,
        WeaponLength = 0.4,
        AttachmentType = BigBlade,
    }

See also